1. Motion, forces and energy

Syllabus
0625–2026–2027
Section
1
Level
—

1.1 Physical quantities and measurement techniques

Syllabus
0625–2026–2027
Topic
1.1
Level
—

Measure length and volume accurately

Use a scale that is suitable for the size of the quantity, read it at eye level and obtain the result from the difference between the final and initial readings when the object does not start at zero.

Quantity Method Accuracy check
length with a ruler align the object with the scale; read both ends and subtract start from end ruler parallel to the object; eye perpendicular to the scale to avoid parallax
liquid volume place the measuring cylinder upright on a level surface and read the bottom of the concave meniscus choose the smallest cylinder that safely contains the volume
irregular solid volume record initial water volume, fully submerge the solid, record final volume displaced volume = final − initial; remove trapped air

Do not assume the first end is at zero. A ruler gives length directly; a measuring cylinder gives liquid volume or solid volume by displacement.

Measure a time interval

A time interval is the difference between the readings at two clearly defined events.

Step Action
choose use a clock for long intervals and a digital timer for short intervals
define decide the exact start and finish events before measuring
measure start and stop at those events, or record both clock readings
calculate interval = finish reading − start reading
improve repeat when possible and use a mean; for very short repeated events, time several together

The timer reading is meaningful only when the start and finish events are consistent. Human reaction time is a larger fraction of a very short interval.

Measure small distances and short times by using multiples

When one distance or interval is too small to measure precisely, measure many identical copies or cycles together and divide by their number.

averagevalue=totalmeasuredvalue÷numberofidenticaldistancesorintervalsaverage value = total measured value ÷ number of identical distances or intervals

Small quantity Multiple measurement Final value
coin thickness measure the height of a stack of touching identical coins stack height ÷ number of coins
wire or thread diameter wind many close turns around a cylinder and measure their total width total width ÷ number of turns
pendulum period time many complete oscillations from the same marker and direction total time ÷ number of oscillations

Count complete intervals, not marker crossings. One oscillation returns the pendulum to the same position moving in the same direction.

Distinguish scalars from vectors

A scalar quantity has magnitude only. A vector quantity has both magnitude and direction.

Feature Scalar Vector
magnitude required required
direction not part of the quantity required
complete statement 20 m/s speed 20 m/s east velocity
combination ordinary signed arithmetic where appropriate direction must be included, often using vector geometry

A unit does not decide whether a quantity is scalar or vector. Speed and velocity can share units, but velocity includes direction and speed does not.

Recognise the six scalar quantities

The syllabus scalar quantities are distance, speed, time, mass, energy and temperature. Each is completely specified by its magnitude and unit.

Scalar quantity What its magnitude states
distance total path length
speed rate of distance travelled
time duration
mass quantity of matter
energy capacity transferred or stored in a process
temperature thermal state measured on a temperature scale

Distance is scalar even when a route has direction; velocity, force and momentum are not scalar. This card classifies the six named quantities rather than defining their later equations.

Recognise the seven vector quantities

The syllabus vector quantities are force, weight, velocity, acceleration, momentum, electric field strength and gravitational field strength. Each requires magnitude and direction.

Vector quantity Direction describes…
force the direction of the push or pull
weight the direction of gravitational force
velocity the direction of motion
acceleration the direction of change of velocity
momentum the direction of velocity
electric field strength the force direction on a positive test charge
gravitational field strength the force direction on a mass

Speed is not velocity, and mass is not weight: the first in each pair is scalar, while the second is vector.

Find the resultant of two perpendicular vectors

The resultant is the single force or velocity with the same combined effect as two perpendicular component vectors.

R=A2+B2R = \sqrt{A^2 + B^2}

tan⁡θ=opposite componentadjacent component\tan \theta = \frac{\text{opposite component}}{\text{adjacent component}}

For perpendicular components A and B, use Pythagoras to find the magnitude. Use trigonometry to find the angle, then state the angle from a named direction so the vector is complete.

Graphical step Action
1 choose and state a scale
2 draw the two vectors to scale at right angles, head-to-tail, preserving arrow directions
3 draw the resultant from the tail of the first to the head of the second
4 measure its length and angle, then convert length using the scale

This method is limited here to two perpendicular forces or two perpendicular velocities. Do not add magnitudes directly unless the vectors point along the same line and direction.

1.2 Motion

Syllabus
0625–2026–2027
Topic
1.2
Level
—

Calculate speed from distance and time

Speed is the distance travelled per unit time. It describes how quickly distance is covered and has no direction.

v=stv = \frac{s}{t}

Symbol Meaning Common SI unit
vv speed m/s
ss distance travelled m
tt time taken s

Use a distance and time that refer to the same part of the journey, convert them to compatible units, substitute, and give the speed with its unit.

Speed uses distance, not displacement. Rearrange before substituting when the unknown is distance or time: s=vts=vt and t=s/vt=s/v.

Distinguish velocity from speed

Velocity is speed in a given direction. A velocity is complete only when both its magnitude and direction are stated.

Motion statement Speed Velocity
5 m/s east 5 m/s 5 m/s east
constant speed around a circle constant changing, because direction changes
constant speed in a fixed straight-line direction constant constant

Two objects can have the same speed but different velocities. A change of direction is a change of velocity even when speed stays constant.

Calculate average speed for a whole journey

Average speed compares the total distance travelled over the whole journey with the total time taken for that journey.

average speed=total distance travelledtotal time taken\text{average speed} = \frac{\text{total distance travelled}}{\text{total time taken}}

Step Action
1 add every distance travelled
2 add every time interval, including stops when they are part of the journey
3 divide total distance by total time
4 check that distance and time units are compatible

Do not usually take the arithmetic mean of two speeds. Equal distances at different speeds take different times, so calculate each time and then use the totals.

Plot and read motion graphs

A motion graph shows how one measured quantity changes with time. Time is on the horizontal axis; distance, speed or velocity is on the vertical axis.

Task Reliable action
plot choose a linear scale, label quantity and unit, plot accurately, then join as instructed
read identify the graph type and read both coordinates with their units
compare intervals split at corners or changes of curvature and interpret each interval separately
sketch preserve the required starting value, sequence, straight/curved shape and relative steepness

On a distance–time graph, gradient represents speed. On a speed–time graph, gradient represents acceleration and area under the graph represents distance travelled.

The same line shape has different meanings on different graph types. Always read the vertical-axis label before interpreting a horizontal or sloping section.

Recognise motion from graph shape

Translate each graph section by asking what its height and gradient mean on that particular graph.

Motion Distance–time graph Speed–time graph
at rest horizontal: distance unchanged on the time axis: speed zero
constant speed straight line with constant non-zero gradient horizontal above the time axis
accelerating gradient becomes steeper speed rises
decelerating gradient becomes less steep speed falls

A horizontal distance–time line means rest, but a horizontal speed–time line above zero means motion at constant speed. Curvature shows changing gradient, not automatically one named motion without checking the axes.

Find speed from a distance–time gradient

The gradient of a straight section of a distance–time graph is the speed during that section.

v=ΔsΔtv = \frac{\Delta s}{\Delta t}

Step Action
1 choose two well-separated points on the same straight section
2 read their coordinates (t1,s1)(t_1,s_1) and (t2,s2)(t_2,s_2)
3 calculate rise Δs=s2−s1\Delta s=s_2-s_1 and run Δt=t2−t1\Delta t=t_2-t_1
4 divide and state the unit, such as m/s

Do not use height divided by time unless the chosen straight line passes through the origin. The question limits calculation here to a straight-line section, whose gradient is constant.

Find distance from area under a speed–time graph

For motion at constant speed or constant acceleration, the distance travelled equals the area between the speed–time graph and the time axis.

s=area under the speed–time graphs = \text{area under the speed--time graph}

Graph section Area calculation
constant speed rectangle: s=vts=vt
speed rises from zero uniformly triangle: s= rac{1}{2}vt
speed changes uniformly from uu to vv trapezium: s= rac{1}{2}(u+v)t
several sections split into shapes and add their areas

Multiplying m/s by s gives m, confirming that the area represents distance.

The area is distance only for a speed–time graph. Gradient, not area, gives acceleration. Use the duration of the chosen interval, not necessarily the time coordinate at its end.

Use the acceleration of free fall near Earth

Near the Earth's surface, an object in free fall has an approximately constant downward acceleration called gg when air resistance is ignored.

g≈9.8 m/s2g \approx 9.8\ \text{m/s}^{2}

Its velocity changes by about 9.8 m/s every second in the downward direction. The same gg applies to different masses at the same location when resistance is negligible.

A constant acceleration does not mean constant speed. The value is approximately 9.8 m/s² near Earth's surface; use 10 m/s² only when the question supplies or permits that approximation.

Calculate acceleration from velocity change

Acceleration is the change in velocity per unit time. It can result from a change in speed, direction, or both.

a=ΔvΔt=v−uta = \frac{\Delta v}{\Delta t} = \frac{v-u}{t}

Symbol Meaning
uu initial velocity
vv final velocity
Δv=v−u\Delta v=v-u change in velocity
tt time over which the change occurs
aa acceleration, commonly in m/s2^2

Choose a positive direction, keep velocity signs consistent, subtract initial velocity from final velocity, then divide by the elapsed time.

Acceleration is not velocity divided by time unless the initial velocity is zero. A negative answer describes acceleration opposite to the chosen positive direction.

Tell constant from changing acceleration

On a speed–time graph, acceleration is represented by gradient. Compare the gradient at different times to decide whether acceleration is constant or changing.

Speed–time shape Acceleration
straight rising line constant positive acceleration
straight falling line constant negative acceleration
horizontal line zero acceleration
curved line changing acceleration because gradient changes

For a curve, imagine tangents at successive points. A tangent that becomes steeper means the magnitude of acceleration increases; one that becomes less steep means it decreases.

A rising graph means positive acceleration, but it does not by itself prove constant acceleration. Constancy requires a straight line with constant gradient.

Find acceleration from a speed–time gradient

The gradient of a speed–time graph is acceleration. On a straight section it is found from any two well-separated points on that section.

a=ΔvΔta = \frac{\Delta v}{\Delta t}

Step Action
1 select two points on the required straight section
2 calculate the vertical change v2−v1v_2-v_1
3 calculate the horizontal change t2−t1t_2-t_1
4 divide and state m/s2^2; retain the sign

Positive gradient gives positive acceleration, zero gradient gives zero acceleration, and negative gradient gives negative acceleration.

Do not calculate acceleration from the area. If a graph is curved, a tangent is needed for instantaneous acceleration; this card's calculation method applies directly to straight sections.

Treat deceleration as negative acceleration

Deceleration is negative acceleration: the acceleration acts opposite to the chosen positive direction and, for straight-line motion without reversal, the speed decreases.

a=v−ut<0when v<ua = \frac{v-u}{t} < 0\quad\text{when }v<u

Keep the sign when the question asks for acceleration. If it asks for the magnitude of deceleration, report the positive size of that negative acceleration.

A negative acceleration does not always mean an object is slowing down: it slows only when acceleration is opposite to velocity. Within a simple positive-direction braking calculation, v<uv<u gives a negative result.

Explain falling motion and terminal velocity

A falling object's motion depends on the resultant of its downward weight and upward air or liquid resistance.

Stage Forces and motion
released with negligible resistance weight acts downward; acceleration is about gg and speed increases
speeding up in a fluid resistance increases with speed; resultant force and acceleration decrease
terminal velocity resistance equals weight; resultant force and acceleration are zero; downward speed is constant
parachute opens or resistance suddenly increases resistance may exceed weight; acceleration is upward while the object still moves downward and slows
new terminal velocity forces balance again at a lower constant downward speed

Without air or liquid resistance, the object continues to accelerate downward at approximately constant gg near Earth's surface and does not reach terminal velocity.

Terminal velocity does not mean rest: velocity is constant and non-zero because the forces are balanced. After a parachute opens, upward acceleration can occur while motion is still downward.

1.3 Mass and weight

Syllabus
0625–2026–2027
Topic
1.3
Level
—

Define mass as quantity of matter

Mass is a measure of the quantity of matter in an object at rest relative to the observer.

Property Mass
what it measures quantity of matter
common SI unit kilogram (kg)
quantity type scalar
change of location unchanged when the object moves between places with different gravitational fields

If matter is added, mass increases; if matter is removed, mass decreases. Compressing an object without losing matter changes its volume but not its mass.

Mass is not a force and is not measured in newtons. The syllabus wording specifies the object at rest relative to the observer; do not replace mass with weight.

Define weight as a gravitational force

Weight is the gravitational force acting on an object that has mass.

Feature Mass Weight
meaning quantity of matter gravitational force on that matter
unit kg N
type scalar vector, directed with the gravitational field
effect of changing field strength unchanged changes

A force meter or newton meter measures weight directly in newtons. A balance compares masses or weights rather than giving a direct force reading.

Weight is caused by gravity; it is not the same as mass. An object can keep the same mass while its weight changes with location.

Use gravitational field strength

Gravitational field strength gg is the gravitational force per unit mass at a location.

g=Wmg = \frac{W}{m}

W=mgW = mg

Symbol Meaning Unit
gg gravitational field strength N/kg
WW weight N
mm mass kg

Gravitational field strength is numerically equivalent to the acceleration of free fall at that location: 1 N/kg is equivalent to 1 m/s2^2.

Select the equation form for the unknown, convert mass to kilograms, substitute the local value of gg, and keep weight in newtons.

Do not confuse gg with weight. gg describes the field at a location; WW also depends on the object's mass. Near Earth, use the value stated or required by the question.

Compare mass and weight using a balance

A balance compares an unknown object with known masses. At balance, the two sides have equal turning effects; in the same gravitational field this compares their weights and therefore their masses.

Step Action
zero check that the empty balance is level or reads zero
compare place the object on one side and standard masses on the other
adjust add or remove standard masses until the balance is level
conclude the unknown mass equals the total standard mass at balance

A beam or pan balance compares masses. A spring balance or newton meter responds to force and is used to measure weight in newtons.

A balance does not require you to calculate W=mgW=mg when both sides are in the same field: the common field factor cancels. Do not confuse it with a measuring cylinder or force meter.

Explain weight as the effect of a field on mass

A gravitational field acts on mass and produces the force called weight. This cause-and-effect link is summarised by W=mgW=mg.

Change Mass Gravitational field strength Weight
same object moved to a weaker field unchanged decreases decreases
same object moved to a stronger field unchanged increases increases
more matter at the same location increases unchanged increases

Weight acts in the direction of the gravitational field. Near a planet, that direction is towards the planet's centre.

An astronaut on the Moon has the same mass as on Earth but less weight because the Moon's gravitational field is weaker.

Being in orbit does not remove mass and does not mean gravity is absent. If a gravitational field acts, the mass has weight even when the object and its surroundings are in free fall.

1.4 Density

Syllabus
0625–2026–2027
Topic
1.4
Level
—

Use density as mass per unit volume

Density is the mass per unit volume of a substance or object. It describes how much mass is packed into each unit of volume.

ρ=mV\rho = \frac{m}{V}

Symbol Meaning Common units
ρ\rho density kg/m3^3 or g/cm3^3
mm mass kg or g
VV volume m3^3 or cm3^3

Choose the form that makes the unknown the subject: m=ρVm=\rho V for mass and V=m/ρV=m/\rho for volume. Substitute only after the units are consistent.

Equivalent density
1.0 g/cm3^3 = 1000 kg/m3^3
To change g/cm3^3 to kg/m3^3, multiply by 1000.
To change kg/m3^3 to g/cm3^3, divide by 1000.

A block of mass 100 g and volume 40 cm3^3 has density 100/40=2.5100/40=2.5 g/cm3^3. The units come from the mass and volume used in the calculation.

Do not compare mass alone or volume alone when deciding which object is denser. Density is their ratio, and mixing kilograms with cubic centimetres gives an inconsistent result.

Determine density experimentally

For every sample, measure its mass and volume, then calculate ρ=m/V\rho=m/V. The method used to obtain volume depends on the sample.

Sample Measure mass Determine volume
liquid find mcontainer+liquid−mempty containerm_{container+liquid}-m_{empty\ container}, or tare the empty container read the liquid volume in a measuring cylinder
regular solid use a balance measure dimensions and use the correct shape formula, such as lwhlwh for a cuboid
irregular solid that sinks use a balance fully submerge it; Vobject=Vfinal−VinitialV_{object}=V_{final}-V_{initial}

For a liquid, keep the measuring cylinder upright and read the scale at eye level. Use the appropriate part of the meniscus, then divide the liquid mass—not the mass of liquid plus container—by its volume.

For a regular solid, measure every required dimension with a ruler or calipers. For a sinking irregular solid, lower it gently until it is fully submerged, remove trapped air and record the rise in liquid volume.

ρsample=msampleVsample\rho_{sample}=\frac{m_{sample}}{V_{sample}}

Zero or tare the balance, use suitable scale ranges, repeat measurements when practical and average consistent results. Record all readings with units before calculating.

The final cylinder reading is not the volume of an irregular object: subtract the initial reading. The displacement method specified here applies to an object that sinks and can be fully submerged without dissolving or reacting.

Predict whether an object floats from density data

Compare the object's average density with the density of the surrounding liquid. The comparison, not the object's mass by itself, predicts whether it floats or sinks.

Density comparison Prediction
ρobject<ρliquid\rho_{object}<\rho_{liquid} the object floats
ρobject>ρliquid\rho_{object}>\rho_{liquid} the object sinks
ρobject=ρliquid\rho_{object}=\rho_{liquid} the object can remain suspended without rising or sinking

If density is not given, calculate it using ρ=m/V\rho=m/V. Put both densities in the same units, compare their numerical values, then state the outcome and support it with the comparison.

A sealed object of mass 80 g and volume 100 cm3^3 has average density 0.80 g/cm3^3. In a liquid of density 0.88 g/cm3^3, it floats because 0.80 is less than 0.88.

Use the average density of the whole object, including enclosed air or combined parts. Joining a dense object to a low-density object can make their combined average density lower than the liquid's density.

A larger or heavier object is not automatically more likely to sink. Floating also does not require the object's density to equal the liquid's density; a floating object with lower average density is only partly submerged.

Order immiscible liquids by density

When liquids do not mix, the liquid with lower density floats on the liquid with higher density. Several immiscible liquids form layers from lowest density at the top to highest density at the bottom.

Step Action
1 confirm that the liquids are immiscible
2 calculate any missing density using ρ=m/V\rho=m/V
3 express all densities in the same units
4 arrange them in increasing density from top to bottom

Suppose three immiscible liquids have densities 0.60, 0.83 and 1.19 g/cm3^3. Their final order is 0.60 at the top, 0.83 in the middle and 1.19 at the bottom.

State both the position and the comparison: for example, liquid P is above liquid Q because ρP<ρQ\rho_P<\rho_Q. Equal volumes or total masses are not required for this comparison.

The layering rule assumes the liquids do not mix. Do not rank layers by the total mass or total volume poured; compare density, which is mass per unit volume.

1.5.1 Effects of forces

Syllabus
0625–2026–2027
Topic
1.5.1
Level
—

Recognise changes in size and shape

A force can deform an object: it can change the object's size, shape, or both.

Action Possible deformation
stretch length increases
compress length or volume decreases
bend shape changes
twist shape changes by rotation of parts

Deformation commonly results from forces acting at different points or in different directions, such as pulling both ends of a spring or squeezing opposite sides of a sponge.

A force does not change the amount of matter in an object. Mass is therefore not an effect to choose when a question asks which property cannot be changed by applying a force.

Investigate load and extension

Extension is the increase in length produced by a load: extension = loaded length − original length.

Step Procedure
set up clamp the elastic solid beside a fixed ruler and record its unloaded length
load add a known load and allow oscillations to stop
read read at eye level using a pointer; calculate extension
repeat add loads in equal steps, repeat readings and average consistent values
graph plot extension on the vertical axis against load on the horizontal axis

Use sensible linear scales, label axes with units, plot points accurately and draw a best-fit line or smooth curve. A straight line through the origin shows extension proportional to load over that region.

Read extension, not loaded length, unless the graph explicitly asks for length. If original length is known, convert with loaded length = original length + extension.

Secure the clamp stand, keep the load close to the bench, and do not add loads beyond the safe range of the solid.

Do not calculate extension by dividing length by load, and do not assume every load–extension graph stays straight at high loads.

Find the resultant of collinear forces

The resultant force is the single force with the same overall effect as all the forces combined.

Forces along one straight line Method
same direction add their magnitudes
opposite directions subtract the smaller total from the larger total
equal opposite totals resultant is 0 N

Choose one direction as positive, give every collinear force a sign, add the signed values, then report the magnitude and direction indicated by the sign.

For 9 N right, 3 N left and 2 N left, the resultant is 9−3−2=49-3-2=4 N to the right.

Do not add magnitudes blindly. This method is for forces on the same straight line; forces at angles require a different vector method.

Connect zero resultant force with unchanged motion

If no resultant force acts, an object at rest remains at rest, and a moving object continues in a straight line at constant speed.

Resultant force Possible motion
0 N rest, or constant speed in a straight line
not 0 N velocity changes

Forces can act while the resultant is zero: equal opposing forces are balanced. For example, driving force can equal total resistance while a car moves at constant speed.

During a sudden stop, an unrestrained passenger tends to continue moving forwards; a seat belt provides the resultant force needed to change that motion.

Zero resultant force does not mean the object must be stationary. Constant speed alone is insufficient unless the direction is also constant.

Explain how a resultant force changes velocity

A non-zero resultant force changes velocity. It may change speed, direction, or both.

Force relative to motion Possible change
along the motion speed increases
opposite the motion speed decreases
sideways component direction changes

Velocity includes both speed and direction, so an object moving at constant speed around a curve still has changing velocity.

Identify the resultant direction before predicting the change; individual forces do not determine the motion independently.

A resultant force does not always make an object move faster. It may slow the object or turn it, depending on its direction relative to the velocity.

Describe solid friction

Solid friction is a contact force between two surfaces that may impede their relative motion or attempted motion.

Situation Role of friction
sliding surfaces acts against relative sliding
brakes and tyres helps change motion without slipping
rubbing surfaces transfers energy to internal stores and produces heating

Friction acts parallel to the contact surfaces and opposes the relative motion or tendency to move between them.

Surface condition matters: water, oil or ice can reduce useful friction, while rougher contact may increase it.

Friction is not always unwanted and does not always point opposite an object's overall travel; it opposes relative motion at the particular contact.

Recognise drag in liquids

An object moving through a liquid experiences a frictional force called drag or liquid resistance.

Drag acts against the object's motion relative to the liquid. A ship driven forwards therefore experiences a backward water-resistance force.

To accelerate forwards, the driving force must exceed the liquid drag; at constant velocity the horizontal forces are balanced.

The exact size of liquid drag depends on conditions, but no drag equation is required here. Do not omit water resistance when finding the engine force from a resultant.

Recognise drag in gases

An object moving through a gas experiences drag; in air this is called air resistance.

Air resistance acts against motion relative to the air. For a vehicle moving forwards through still air, it acts backwards.

Change Typical effect on air resistance
greater speed increases
larger frontal area increases
more streamlined shape decreases

If driving force stays constant while speed rises, increasing air resistance reduces the resultant force and therefore reduces the acceleration.

Air resistance is a force, not a store of energy. Its direction depends on relative motion through the gas, not automatically on a diagram's left or right side.

Calculate spring constant

Spring constant is force per unit extension. A larger spring constant means more force is needed for each unit of extension.

k=Fxk=\frac{F}{x}

Symbol Meaning SI unit
kk spring constant N/m
FF force or load N
xx extension m

Find extension by subtracting original length from loaded length, convert it to the unit required for kk, then calculate F/xF/x. Rearrangements are F=kxF=kx and x=F/kx=F/k.

For a force-against-extension graph in the proportional region, kk is the gradient ΔF/Δx\Delta F/\Delta x.

Use extension, not total spring length. State units consistently: N/m, N/cm and N/mm have different numerical values.

Identify the limit of proportionality

The limit of proportionality is the point beyond which extension is no longer directly proportional to the applied load or force.

On a load–extension graph, identify the end of the initial straight-line proportional region—the point where the graph first begins to curve away from that line.

Below this limit, doubling the load doubles the extension and F/xF/x is constant. Beyond it, equal increases in load no longer produce equal increases in extension.

When asked for a range that obeys proportionality, give values from zero up to and including the identified limit, using the graph's units.

The syllabus does not require the elastic limit here. Do not claim that the limit of proportionality is necessarily the point at which permanent deformation begins.

Use resultant force equals mass times acceleration

A resultant force produces acceleration in the same direction as that resultant force.

F=maF=ma

Symbol Meaning SI unit
FF resultant force N
mm mass kg
aa acceleration m/s2^2

First combine all forces to find the resultant. Then use a=F/ma=F/m, F=maF=ma, or m=F/am=F/a, keeping direction or a consistent sign convention.

A 800 kg car accelerates at 1.0 m/s2^2, so its resultant force is 800 N in the acceleration direction. If the engine force is 5000 N forwards, resistive forces total 4200 N backwards.

FF is the resultant force, not automatically the largest individual force. Mass must be in kilograms, and deceleration indicates acceleration opposite the motion.

Describe force in circular motion

Circular motion requires a resultant force directed perpendicular to the instantaneous motion and towards the centre of the circle.

The force continuously changes the direction of velocity. An object can therefore accelerate while its speed remains constant.

Quantities held constant Change Required relationship
mass and radius greater force greater speed
mass and speed greater force smaller radius
speed and radius greater mass greater force

At any point, draw the motion tangent to the circle and the resultant force radially inwards; these directions are perpendicular.

Do not draw the required force along the path or outwards. The equation F=mv2/rF=mv^2/r is explicitly not required, so use the stated qualitative comparisons only.

1.5.2 Turning effect of forces

Syllabus
0625–2026–2027
Topic
1.5.2
Level
—

Recognise the turning effect of a force

The moment of a force about a point is a measure of the force's turning effect about that point or pivot.

Example Pivot Turning action
door hinge push at the handle rotates the door
spanner centre of nut force on handle turns the nut
scissors central joint forces on handles rotate the blades
wheelbarrow wheel axle lifting handles turns the barrow about the wheel

A larger force or a force acting farther from the pivot usually produces a greater turning effect.

A force through the pivot has no turning effect about that pivot. Do not confuse a moment with the force itself.

Calculate the moment of a force

The moment equals the force multiplied by the perpendicular distance from the pivot to the force's line of action.

M=Fd⊥M=F d_{\perp}

Symbol Meaning SI unit
MM moment N m
FF force N
d⊥d_\perp perpendicular distance from pivot to line of action m

Extend the force's line of action if necessary, draw the shortest perpendicular from the pivot to that line, convert the distance to metres, then multiply and state clockwise or anticlockwise.

A 20 N force with a perpendicular distance of 0.30 m produces a moment of 20×0.30=6.020\times0.30=6.0 N m.

Do not use the sloping distance from pivot to the point of application unless it is perpendicular to the force.

Balance one force on each side of a pivot

For a balanced beam, the total clockwise moment about the pivot equals the total anticlockwise moment about the pivot.

F1d1=F2d2F_1d_1=F_2d_2

Choose the pivot, label each force's turning direction, calculate each force × perpendicular distance, equate the two moments and solve for the unknown.

Include the beam's own weight if it is not negligible; for a uniform beam it acts at the beam's centre.

A smaller force can balance a larger force if its perpendicular distance from the pivot is proportionally larger.

Equal forces do not guarantee balance unless their moments are equal. Compare force–distance products, not distances alone.

State both conditions for equilibrium

An object is in equilibrium when it has no resultant force and no resultant moment.

Condition Consequence
resultant force = 0 no linear acceleration
resultant moment = 0 no angular acceleration

Resolve or compare all forces so upward equals downward and left equals right; then check clockwise moments equal anticlockwise moments about any point.

Equilibrium can be static or dynamic: an object may remain at rest, or continue with constant velocity and constant rotational motion state.

Zero resultant force alone is incomplete: a pair of equal opposite forces can still produce a non-zero turning effect.

Apply moments with several forces

With several forces, equilibrium requires the sum of all clockwise moments to equal the sum of all anticlockwise moments about the chosen pivot.

∑Mclockwise=∑Manticlockwise\sum M_{clockwise}=\sum M_{anticlockwise}

Step Action
1 choose a convenient pivot, often where an unknown support acts
2 include every force, including weights and support forces
3 find each perpendicular distance and turning direction
4 sum moments on each side and solve
5 use resultant force = 0 for any remaining support force

For a bridge or beam with two supports, moments about one support can find the other reaction; vertical force balance then finds the first.

Do not omit the weight of a uniform beam: it acts at its midpoint. A force at the pivot contributes zero moment but may still matter to force balance.

Demonstrate zero resultant moment experimentally

Use a metre rule, pivot and known masses to test whether clockwise and anticlockwise moments are equal when the rule is in equilibrium.

Step Procedure
prepare balance the unloaded metre rule on a pivot and record the pivot position
load hang known masses on both sides at measured positions
adjust move a mass until the rule is horizontal and stationary
measure find each perpendicular distance from pivot to the weight's line of action
compare convert masses to weights and calculate every WdW d

Add clockwise moments and anticlockwise moments separately. Within measurement uncertainty, the two totals should agree, so the resultant moment is zero.

Use a sharp low-friction pivot, read positions at eye level, keep strings vertical, repeat with other masses and distances, and include the rule's weight if it was not initially balanced at its centre of gravity.

A horizontal rule alone is not sufficient evidence: record forces and perpendicular distances and compare the calculated moment totals.

1.5.3 Centre of gravity

Syllabus
0625–2026–2027
Topic
1.5.3
Level
—

Define centre of gravity

The centre of gravity of an object is the point through which its entire weight may be considered to act.

Gravity acts throughout the object, but for forces and moments we represent the combined gravitational effect by one downward force—the object's weight—acting through its centre of gravity.

For a uniform, symmetrical object the centre of gravity is at its geometrical centre. For an irregular shape or uneven mass distribution, it need not be at the geometrical centre and can even lie outside the material of the object.

The centre of gravity is a position, not a separate force. The weight acts through that point vertically downwards.

Find the centre of gravity of an irregular lamina

When a lamina hangs freely from a point, it settles with its centre of gravity vertically below the suspension point.

Step Procedure
1 make a small hole near the edge of the irregular plane lamina and suspend it freely from a pin
2 hang a plumb line from the same pin and wait until the lamina and line are stationary
3 draw the vertical line on the lamina along the plumb line
4 suspend the lamina from a second hole and draw a second vertical line in the same way
5 mark the intersection of the two lines; this is the centre of gravity

Each drawn line must pass through the centre of gravity because the centre of gravity lies directly below that suspension point. Two such lines therefore locate the same point by intersection.

Use a third suspension point to check that all three lines meet close to one point. Let the lamina hang without touching the stand, use a fine plumb line, and mark each line without parallax.

Do not choose the geometrical centre by eye: an irregular lamina must be suspended from at least two different points so that vertical lines can be intersected.

Relate centre of gravity to stability

A more stable object can be tilted farther before it topples. Stability increases when the centre of gravity is lower and when the base is wider.

Change Effect on stability Reason
lower the centre of gravity increases a larger tilt is needed before the weight's line of action reaches the edge of the base
raise the centre of gravity decreases a smaller tilt can move the line of action beyond the base
widen the base increases the line of action can move farther before reaching an edge
narrow the base decreases the line of action reaches an edge sooner

Imagine a vertical line downward through the centre of gravity. While that line falls inside the base, the object's weight produces a restoring effect. At the edge is the tipping point; beyond the edge, the weight produces an overturning moment and the object topples.

Place heavy loads low in a vehicle or ship and keep supports far apart when greater stability is needed. Compare both centre-of-gravity height and base width before deciding which object is most stable.

A heavy object is not automatically more stable. The decisive qualitative test is whether the vertical line of action of its weight stays within its base as it tilts.

1.6 Momentum

Syllabus
0625–2026–2027
Topic
1.6
Level
—

Calculate momentum and momentum change

Momentum is the product of an object's mass and velocity.

p=mvp=mv

Symbol Meaning SI unit
pp momentum kg m/s, equivalent to N s
mm mass kg
vv velocity m/s

Momentum is a vector and points in the same direction as velocity. In one dimension, choose one direction as positive and give motion in the opposite direction a negative velocity and momentum.

For constant mass, calculate change in momentum as final minus initial: Δp=mv−mu=m(v−u)\Delta p=mv-mu=m(v-u). Keep the velocity signs when an object reverses direction.

Do not use speed alone when direction changes. An object rebounding at the same speed has the same momentum magnitude but the opposite momentum, so its momentum has changed.

Connect impulse to change in momentum

Impulse is the force multiplied by the time for which the force acts, and it equals the change in momentum.

I=FΔt=Δp=mv−muI=F\Delta t=\Delta p=mv-mu

Step Action
1 choose a positive direction and assign signs to the initial and final velocities
2 calculate Δp=mv−mu\Delta p=mv-mu
3 set impulse I=ΔpI=\Delta p
4 use I=FΔtI=F\Delta t to find force or contact time if required

Impulse is measured in newton seconds (N s), which is equivalent to kg m/s. Convert milliseconds to seconds before using FΔtF\Delta t.

For the same change in momentum, increasing the collision or stopping time reduces the average force. This is why crumple zones, padding and moving the hands backwards while catching reduce injury.

If an object rebounds, final and initial velocities have opposite signs: use final minus initial rather than subtracting the two speeds as unsigned numbers.

Conserve momentum in one dimension

In an isolated system with no resultant external force, total momentum remains constant.

∑pbefore=∑pafter\sum p_{before}=\sum p_{after}

Step Action
1 define one direction as positive
2 write every initial momentum mvmv, including zero for a stationary object
3 write every final momentum with the same sign convention
4 equate the signed totals and solve for the unknown velocity
5 interpret a negative answer as motion opposite to the chosen positive direction

If two objects stick together, their final masses combine: m1u1+m2u2=(m1+m2)vm_1u_1+m_2u_2=(m_1+m_2)v. For recoil or separation from rest, the two final momenta are equal in magnitude and opposite in direction.

Apply the principle only to the stated one-dimensional system during the event. External forces such as friction must be negligible over the collision or explosion time.

Momentum is conserved in an isolated collision, but kinetic energy need not be. Never add opposite-direction momenta as positive magnitudes.

Calculate force from momentum change

The resultant force on an object equals its change in momentum per unit time.

F=ΔpΔt=mv−muΔtF=\frac{\Delta p}{\Delta t}=\frac{mv-mu}{\Delta t}

Step Action
1 choose a positive direction
2 calculate the signed change Δp=pfinal−pinitial\Delta p=p_{final}-p_{initial}
3 convert the time interval to seconds
4 divide by Δt\Delta t and state the force direction

A larger momentum change in the same time gives a larger average resultant force. For the same momentum change, a longer time gives a smaller average resultant force.

Rearranging gives FΔt=ΔpF\Delta t=\Delta p, so the area represented by force × time is the impulse. For constant mass, this result is consistent with F=maF=ma.

Use change in momentum, not momentum alone. F=p/ΔtF=p/\Delta t is valid only when the initial momentum is zero or when pp explicitly means the momentum change.

1.7.1 Energy

Syllabus
0625–2026–2027
Topic
1.7.1
Level
—

Identify the eight energy stores

Energy is held in stores associated with objects or systems. The amount in a store changes when energy is transferred.

Energy store Typical clue
kinetic a moving object
gravitational potential an object at height in a gravitational field
chemical fuels, food and charged batteries
elastic (strain) a stretched or compressed spring or elastic object
nuclear atomic nuclei
electrostatic separated electric charges
internal (thermal) the particles within a hotter object or surroundings

Name the store and the object that has it: for example, the gravitational potential store of raised water or the elastic store of a compressed spring.

Electricity, heating, light and sound describe transfer pathways, not stores. A battery's store is chemical; an electric current transfers energy from it.

Describe pathways of energy transfer

Energy is transferred between stores by mechanical work, electrical work, heating, or waves.

Pathway What transfers energy Example
mechanical work a force acts through a distance lifting transfers energy to a gravitational potential store
electrical work charges move through a potential difference a motor transfers energy electrically from a battery
heating energy moves because of a temperature difference a hot plate increases a pan's internal store
electromagnetic waves light, infrared or other electromagnetic radiation sunlight transfers energy to a solar cell or warms a surface
sound and other waves a travelling wave carries energy a vibrating source transfers energy by sound

Use the structure: energy is transferred from the [initial] store of [object], by [pathway], to the [final] store of [object]. Include more than one destination when energy is dissipated to the surroundings.

As a falling object slows in air, its gravitational potential store decreases; energy is transferred mechanically to its kinetic store and by heating to the internal stores of the object and air.

Do not say energy is 'used up' or simply changes into work. Work is a transfer pathway; energy remains in stores before and after the transfer.

Apply conservation of energy to simple systems

Energy cannot be created or destroyed. In a closed system, the total energy is constant, although energy may move between stores or spread into the surroundings.

Etotal,before=Etotal,afterE_{total,before}=E_{total,after}

Step Action
1 define the system and identify the initial energy stores
2 identify the transfer pathways and final stores
3 include useful changes and energy dissipated to surroundings
4 equate the total input or initial energy to all outputs or final stores

In a simple flow diagram, every output branch is part of the energy account. The sum of the output energies must equal the input energy.

Dissipated energy has not disappeared: it has spread, usually into internal stores of the surroundings, and is less available for a useful transfer.

A decrease in one named store does not mean total energy decreases. Look for increases in other stores and transfers to the surroundings.

Calculate kinetic energy

The kinetic energy of a moving object depends on its mass and on the square of its speed.

Ek=12mv2E_k=\frac{1}{2}mv^2

Symbol Meaning SI unit
EkE_k kinetic energy J
mm mass kg
vv speed m/s

Convert mass to kilograms, square the speed, multiply by the mass, then divide by two. To find speed, rearrange to v=2Ek/mv=\sqrt{2E_k/m} and take the positive speed.

At constant mass, doubling speed makes kinetic energy four times larger; tripling speed makes it nine times larger. At constant speed, kinetic energy is directly proportional to mass.

Do not forget the square on speed and do not use grams in the SI equation. The equation uses speed, so kinetic energy is not negative.

Calculate gravitational potential energy change

Changing an object's vertical position in a gravitational field changes its gravitational potential energy.

ΔEp=mgΔh\Delta E_p=mg\Delta h

Symbol Meaning SI unit
ΔEp\Delta E_p change in gravitational potential energy J
mm mass kg
gg gravitational field strength N/kg
Δh\Delta h vertical height change m

Choose a reference level, calculate final height minus initial height, then substitute. A rise gives positive Δh\Delta h and an energy gain; a fall gives negative Δh\Delta h and an energy loss.

Use only the vertical height change, not the length of a ramp or the distance travelled along a curved path.

Do not replace mass with weight without adjusting the equation. If weight W=mgW=mg is given, then ΔEp=WΔh\Delta E_p=W\Delta h.

Track energy through multiple stages and Sankey diagrams

For a multi-stage process, conserve energy across the whole system and at every stage: each stage's outputs become stores or inputs for later stages.

Step Action
1 list the initial stores and calculate any known energy values
2 follow each stage in time and record useful transfers and dissipated energy
3 write one energy balance for each stage or one balance for the complete process
4 solve the missing value and check that every output is included

Einput=Euseful+EdissipatedE_{input}=E_{useful}+E_{dissipated}

In a Sankey diagram, arrow width represents energy. The main forward arrow usually shows useful output and side branches show other outputs; their widths and energy values must add to the input width and value.

When a scale is given, count the width units perpendicular to the arrow, convert each width to energy, and add all relevant wasted branches. Do not measure arrow length.

Energy transferred against friction or air resistance is not missing: include it as energy dissipated to internal stores of the object and surroundings, and include sound when supported by the event.

1.7.2 Work

Syllabus
0625–2026–2027
Topic
1.7.2
Level
—

Relate work done to energy transferred

Mechanical or electrical work done is equal to the energy transferred between stores.

Work pathway How energy is transferred Example
mechanical work a force acts while its point of application moves lifting transfers energy to an object's gravitational potential store
electrical work moving charges transfer energy a current transfers energy from a battery's chemical store to a motor

Work done on an object transfers energy to it; work done by an object transfers energy away from one of its stores. Work and energy are both measured in joules (J).

A force can act without doing mechanical work if there is no displacement in the force's direction. A heavy load hanging motionless has a force on it but no mechanical work is being done on the load.

In physics, work is an energy transfer, not simply effort or tiredness. Identify the force or electrical current and the energy stores that change.

Calculate mechanical work

For a constant force acting in the direction of motion, mechanical work equals force multiplied by the distance moved in the force's direction; this equals the energy transferred.

W=Fd=ΔEW=Fd=\Delta E

Symbol Meaning SI unit
WW work done J
FF force component in the direction of motion N
dd distance moved in that direction m
ΔE\Delta E energy transferred or store change J

Select the force doing the work, use the displacement in that force's direction, convert to SI units, multiply, and name the associated energy transfer. Rearrangements are F=W/dF=W/d and d=W/Fd=W/F.

When several forces act, calculate their work separately or use the resultant force for the net change in kinetic energy. Work against friction transfers energy to internal stores; lifting at constant speed transfers energy to the gravitational potential store.

Do not automatically use vertical height or total path length. Use the distance moved in the direction of the selected force: along a slope for a parallel pull, but vertical height for weight.

1.7.3 Energy resources

Syllabus
0625–2026–2027
Topic
1.7.3
Level
—

Trace how energy resources provide useful energy

An energy resource is used through a transfer pathway. Follow the pathway from the resource to the useful output, and include a boiler, turbine and generator only where they are actually used.

Resource First useful transfer Route to useful output
fossil fuel or biofuel chemical energy is released by combustion heating in a boiler produces steam; steam turns a turbine; the turbine drives a generator
nuclear fuel nuclear energy heats the reactor and water circuit steam turns a turbine; the turbine drives a generator
geothermal thermal energy from hot rocks heats water hot water or steam supplies heating, or steam turns a turbine that drives a generator
hydroelectric, tidal or wave moving or falling water turns machinery a water turbine drives a generator
wind moving air turns blades the turbine drives a generator
solar cell radiation transfers energy to the cell electrical energy is produced directly, without a turbine
solar water heating infrared and other electromagnetic radiation heats water the useful output is thermal energy, not electrical energy

A turbine is turned by moving fluid: steam, water or air. A generator is driven by the turbine and produces electrical power. A boiler supplies steam by transferring thermal energy to water; it is not needed by solar cells, wind turbines or hydroelectric schemes.

Renewable describes whether a resource is replenished; it does not tell you the transfer pathway. Nuclear fuel and fossil fuels are non-renewable even though their power stations can both use steam turbines and generators.

Compare energy resources using five criteria

No energy resource is best in every situation. Compare like with like using renewability, availability, reliability, scale and environmental impact.

Criterion Question to ask Typical trade-off
renewability Is the resource replenished as it is used? fossil and nuclear fuels are finite; sunlight, wind, water, geothermal and sustainably replaced biofuel are renewable
availability Is the resource present at this site or time? sunlight and wind vary; geothermal and hydroelectric sites are geographically limited
reliability Can output be supplied when demanded? fuelled stations are controllable; wind, solar and waves are weather-dependent; tides are predictable but intermittent
scale Can it provide the required power? large stations and dams can supply large outputs; small local systems may need many units or storage
environmental impact What changes occur during construction and operation? combustion releases carbon dioxide and pollutants; dams flood habitats; wind and solar require land; nuclear produces radioactive waste

For a justified decision, name the criterion, connect it to the named resource and the stated location or demand, then explain the consequence. A feature such as 'renewable' is not by itself a complete advantage unless its effect is stated.

Low carbon dioxide emissions during operation do not mean zero environmental impact. Keep greenhouse-gas effects, pollution, habitat change, waste, visual/noise effects and reliability as separate comparisons.

Recognise efficient energy transfer

An efficient device transfers a large fraction of its input energy into the intended useful output, so only a small fraction is dissipated in unwanted forms.

Observation What it says about efficiency
more useful output for the same input efficiency is greater
less input for the same useful output efficiency is greater
less wasted energy for the same input efficiency is greater
a larger wasted output efficiency is lower

Energy is conserved: total input energy equals useful output energy plus wasted output energy. Wasted energy is usually dissipated to the surroundings and becomes less available for useful transfer.

Efficient does not mean powerful, fast or able to produce a large total output. Efficiency is a fraction of the input that becomes useful output; the numerical formula is introduced in the final card.

Trace most energy resources back to the Sun

Radiation from the Sun is the main original source for most energy resources used on Earth. Trace the intermediate process instead of assuming every resource receives sunlight directly.

Resource Link back to solar radiation
solar cells and solar heating radiation is transferred directly from the Sun
biofuels plants store transferred solar energy through photosynthesis
fossil fuels ancient biomass originally stored transferred solar energy
wind uneven solar heating of the atmosphere produces pressure differences and moving air
waves wind transfers energy to the water surface
hydroelectric solar heating drives the water cycle, raising water to higher gravitational potential stores

The syllabus exceptions are geothermal, nuclear and tidal energy. Geothermal comes from Earth's internal thermal energy; nuclear comes from changes in atomic nuclei; tides arise from gravitational interactions, principally with the Moon.

A resource can be indirectly solar. Wind, waves, hydroelectric power, fossil fuels and biofuels all depend on earlier transfers of solar energy even though no solar cell is involved.

Explain fusion as the Sun's energy source

In the Sun, nuclear fusion joins light nuclei and releases energy. This is the process that supplies the Sun's energy—not combustion, radioactive decay or nuclear fission.

Stage Description
source light nuclei fuse in the Sun
release nuclear energy is released
transfer to Earth energy crosses space as electromagnetic radiation
storage on Earth plants can store some transferred energy chemically in biomass

Fusion combines light nuclei. Fission splits a heavy nucleus. Both are nuclear processes, but the Sun's energy in this syllabus is attributed to fusion.

Do not describe the Sun as burning fuel by ordinary chemical combustion. Its energy release is nuclear fusion; detailed nuclear equations and mass-defect calculations are outside this objective.

Recognise the fusion-power research frontier

Research is being carried out to investigate how energy released by nuclear fusion could be used to produce electrical energy on a large scale.

Research requirement Why it is difficult
make hydrogen nuclei approach closely enough to fuse the positively charged nuclei repel one another
provide conditions in which collisions can overcome this repulsion an extremely high temperature is needed
maintain enough reacting nuclei under those conditions the hot material must be kept dense and confined without damaging its surroundings

The key syllabus claim is the research status: fusion is being investigated as a possible route to large-scale electrical energy. This is different from saying it is already a routine commercial source.

This card does not require reactor designs, fuel-cycle detail or predictions about deployment dates. It identifies why controlled fusion is difficult and why investigation continues.

Calculate efficiency from energy or power

Efficiency compares the useful output with the total input. Use either energy values measured over the same transfer or power values measured for the same process.

efficiency=useful energy outputtotal energy input×100%\text{efficiency}=\frac{\text{useful energy output}}{\text{total energy input}}\times100\%

efficiency=useful power outputtotal power input×100%\text{efficiency}=\frac{\text{useful power output}}{\text{total power input}}\times100\%

Step Check
1 identify the intended useful output
2 use useful output over total input, never wasted output over input
3 use energy with energy or power with power, in consistent units
4 multiply the ratio by 100 for a percentage
5 check that the answer is between 0% and 100%

For a decimal efficiency η\eta, useful output =ηimes=\eta imes total input and total input == useful output /η/\eta. Convert a percentage to a decimal before these rearrangements: for example, 20% is 0.20.

If wasted output is given, first find useful output from total input minus wasted output. A value above 100% signals that the ratio was inverted or that useful and total quantities were confused.

1.7.4 Power

Syllabus
0625–2026–2027
Topic
1.7.4
Level
—

Relate power to work, energy and time

Power is the rate of doing work or the rate of transferring energy. It tells you how much work is done, or how much energy is transferred, per unit time.

P=WtP=\frac{W}{t}

P=ΔEtP=\frac{\Delta E}{t}

Symbol Meaning SI unit
PP power watt (W)
WW work done joule (J)
ΔE\Delta E energy transferred or change in an energy store joule (J)
tt time interval second (s)

One watt is one joule per second: 1 W=1 J/s1\,\text{W}=1\,\text{J}/\text{s}. A kilowatt is 1000 W1000\,\text{W}, a megawatt is 106 W10^6\,\text{W} and one minute is 60 s60\,\text{s}.

Situation Power comparison
same work done in less time greater power
more energy transferred in the same time greater power
same power for twice the time twice the energy transferred
twice the work done in twice the time unchanged power

Identify the work done or the relevant energy change, convert energy to joules and time to seconds, then divide by the time. Use W=PtW=Pt or ΔE=Pt\Delta E=Pt to find energy, and t=W/Pt=W/P or t=ΔE/Pt=\Delta E/P to find time.

Example: a machine transfers 18 kJ18\,\text{kJ} in 60 s60\,\text{s}. Convert 18 kJ=18,000 J18\,\text{kJ}=18{,}000\,\text{J}, so P=18,000/60=300 WP=18{,}000/60=300\,\text{W}.

Power is not the total energy transferred. A device can transfer a large amount of energy slowly and have low power. Force, speed or distance alone is also insufficient: the calculation needs work or energy and the associated time interval.

1.8 Pressure

Syllabus
0625–2026–2027
Topic
1.8
Level
—

Calculate pressure from force and area

Pressure is the perpendicular force acting per unit area of a surface. The same force produces different pressures when it is spread over different contact areas.

p=FAp=\frac{F}{A}

Symbol Meaning SI unit
pp pressure pascal (Pa)
FF force perpendicular to the surface newton (N)
AA area over which that force acts square metre (m2\text{m}^2)

One pascal is one newton per square metre: 1 Pa=1 N/m21\,\text{Pa}=1\,\text{N}/\text{m}^2. Convert areas before dividing: 1 cm2=10−4 m21\,\text{cm}^2=10^{-4}\,\text{m}^2.

Identify the force acting on the named surface, identify its actual contact area, convert to SI units, then divide. Rearrangements are F=pAF=pA and A=F/pA=F/p.

For an object resting on a horizontal surface with no other vertical forces, the contact force equals its weight, not its mass. If mass is given, first find weight using F=mgF=mg.

Area means the area in contact with the surface, not total surface area. Pressure is not force: two surfaces can transmit the same force but experience different pressure because their areas differ.

Control pressure by changing force or contact area

Use p=F/Ap=F/A qualitatively: pressure increases with force and decreases with contact area. Hold one quantity constant before judging the effect of changing the other.

Change Effect on pressure
double the force, same area pressure doubles
halve the force, same area pressure halves
double the area, same force pressure halves
halve the area, same force pressure doubles
double both force and area pressure stays the same
Design Pressure idea
sharp pin or knife edge small area gives large pressure, helping penetration or cutting
skis, snowshoes or lying on thin ice large area gives smaller pressure, reducing sinking or cracking
wide tyres or foundations the load is spread over a larger area, reducing pressure on soft ground
turning the same block onto a larger face weight is unchanged but contact area grows, so pressure falls

A complete explanation names what stays constant, states how the contact area or force changes, and concludes how pressure changes. For example: the person's weight is unchanged, lying down increases contact area, so pressure on the ice decreases.

A sharp point does not create a larger transmitted force by itself. With the same force, its smaller area creates the larger pressure.

Predict how liquid pressure varies

Pressure caused by a liquid increases with vertical depth beneath its surface and increases with the liquid's density.

Comparison Pressure due to the liquid
same liquid, deeper point greater pressure
same depth, denser liquid greater pressure
same liquid and same vertical depth same pressure, whatever the container shape or width
uniform liquid, depth doubled pressure difference from the surface doubles

A deeper point has a taller column of liquid above it, so a greater liquid weight acts per unit area. A denser liquid has more mass—and therefore more weight—in the same volume, so its pressure rises more rapidly with depth.

For one uniform liquid at constant gravitational field strength, pressure due to the liquid rises as a straight line with depth. In layered liquids, the graph remains continuous but becomes steeper in the denser layer.

At the same horizontal level in a connected liquid at rest, pressure is the same. Container volume, base area and sloping sides do not by themselves change pressure at a specified depth.

Pressure due to the liquid is not always total pressure. If the surface is exposed to the atmosphere, total pressure equals atmospheric pressure plus the pressure caused by the liquid column.

Calculate changes in liquid pressure

For a liquid of uniform density, the pressure change between two levels depends on density, gravitational field strength and their vertical separation.

Δp=ρgΔh\Delta p=\rho g\Delta h

Symbol Meaning SI unit
Δp\Delta p change in pressure Pa
ρ\rho liquid density kg/m3\text{kg}/\text{m}^3
gg gravitational field strength N/kg\text{N}/\text{kg}
Δh\Delta h vertical depth difference m

Choose the two levels, measure their vertical separation, convert density and height to SI units, then multiply. Rearrangements are ρ=Δp/(gΔh)\rho=\Delta p/(g\Delta h) and Δh=Δp/(ρg)\Delta h=\Delta p/(\rho g).

If the reference is the liquid surface, pressure due to the liquid at depth hh is p=ρghp=\rho gh. If total pressure is requested and the surface pressure is known, add it: ptotal=psurface+ρghp_{\text{total}}=p_{\text{surface}}+\rho gh.

For several unmixed layers, calculate ρgΔh\rho g\Delta h for each layer crossed and add the pressure changes. The container's cross-sectional area is not part of the equation.

Use vertical depth, not the length of a tilted tube or the distance along a container. The equation gives a pressure difference; do not add atmospheric pressure unless total pressure is explicitly required.