A.1.9—Fluid resistance on projectiles
- Syllabus
- First assessment 2025
- Objective
- —
- Level
- SL
Drag opposes instantaneous velocity
Fluid resistance acts opposite the projectile's velocity and usually grows with speed. Its direction changes through the flight, so the resultant acceleration is not the constant downward g of the ideal model.
| Quantity | Qualitative effect of fluid resistance |
|---|---|
| Trajectory | No longer a symmetric parabola; descent is typically steeper |
| Horizontal velocity | Decreases because drag has a component opposite horizontal motion |
| Vertical acceleration | On ascent, downward drag makes downward acceleration greater than g; on descent, upward drag makes it less than g |
| Maximum height and range | Both are reduced for the same launch conditions |
| Time of flight | Ascent is shortened, while descent can be lengthened by upward drag; the total change is not universally one direction |
| Terminal speed | During a long fall, increasing drag can balance weight so resultant force and acceleration become zero |
Use the force direction
Before the peak, drag has horizontal and downward components; after the peak, it has horizontal and upward components. Therefore acceleration is not determined by velocity alone and changes continuously.
Terminal-speed condition
For vertical descent, terminal speed is reached when upward drag (and any buoyancy included in the model) balances weight. The object then continues at constant downward velocity.
Common trap
Zero acceleration at terminal speed does not mean zero velocity. At the top of a projectile path, vertical velocity may be zero while acceleration remains non-zero.
[ 1 ]
The diagram shows the path of a ball in the absence of air resistance. Q is the highest point of the ball's trajectory and a is the vertical acceleration at Q . At impact the velocity makes an angle θ to the horizontal.
Three statements about the actual motion of the ball when there is air resistance are:
I. Q is lower.
II. a remains the same.
III. θ increases.
Which statements are correct?
Describe motion
Position locates the object, velocity is the rate of change of position, and acceleration is the rate of change of velocity. Distance and speed are scalar; displacement and velocity are directed quantities.
Use the right model
For uniform acceleration:
v=u+at,\quad s=ut+rac12at^2,\quad v^2=u^2+2as
For projectiles without drag, solve horizontal and vertical components with a shared time. Do not use these equations when acceleration is non-uniform.
Check the boundary
Ask whether the quantity is average or instantaneous, whether the route or endpoints matter, whether acceleration is constant, and whether a neglected force such as drag changes the model.