A.1.2—Velocity and acceleration rates

Syllabus
First assessment 2025
Objective
Level
HL

Relate Velocity and Acceleration to Rates of Change

Velocity is a rate

Velocity is the rate of change of position:

v=drdt\vec v=\frac{d\vec r}{dt}

Over a finite interval, average velocity is displacement divided by elapsed time.

Acceleration changes velocity

Acceleration is the rate of change of velocity:

a=dvdt\vec a=\frac{d\vec v}{dt}

A constant acceleration gives equal changes in velocity during equal time intervals.

Read the gradient

On a position–time graph, the gradient represents velocity. On a velocity–time graph, the gradient represents acceleration. The graph’s slope, not its height alone, carries the rate-of-change meaning.

Common trap

Distance divided by time gives average speed, not instantaneous velocity. Likewise, a large velocity does not imply a large acceleration unless the velocity is changing rapidly.

A.1.2 Exam Analysis

Assessment in practice

1–2 marks
How it is assessed

The evidence includes a definition multiple-choice question and a falling-stone question about the change in velocity during consecutive equal time intervals.

Command terms

State / Identify

What earns marks

State the definition exactly: instantaneous velocity is the rate of change of position. For constant acceleration, connect equal time intervals with equal changes in velocity; do not substitute distance or speed when the question asks for displacement or velocity.

Watch for

Using distance divided by time as the definition of instantaneous velocity.

Representative question

Question 1

[Maximum number: 1]

Instantaneous velocity is defined as...

A

 displacement  time taken \frac{\text { displacement }}{\text { time taken }}.

B

rate of change of position.

C

 distance moved  time taken \frac{\text { distance moved }}{\text { time taken }}.

D

rate of change of distance.

Retrieve the A.1 Kinematics Model

Describe motion

Position locates the object, velocity is the rate of change of position, and acceleration is the rate of change of velocity. Distance and speed are scalar; displacement and velocity are directed quantities.

Use the right model

For uniform acceleration:

v=u+at,\quad s=ut+ rac12at^2,\quad v^2=u^2+2as

For projectiles without drag, solve horizontal and vertical components with a shared time. Do not use these equations when acceleration is non-uniform.

Check the boundary

Ask whether the quantity is average or instantaneous, whether the route or endpoints matter, whether acceleration is constant, and whether a neglected force such as drag changes the model.