Unit M1: Mechanics 1

Syllabus
2019
Section
—
Level
AS

M1.1 - Mathematical models in mechanics

Syllabus
2019
Topic
M1.1
Level
AS

Turn a physical situation into a mechanics model

A mechanics model replaces a complicated real object or contact with a simpler idealisation. Each modelling word is an assumption, and the assumption tells you which features may be ignored and which mathematical consequences may be used.

Model term Assumption and useful consequence
Particle Size and shape are ignored; the object's mass is treated as concentrated at one point.
Lamina A flat object whose thickness is ignored; its mass is spread over an area.
Rigid body The distance between any two points of the body stays fixed, so it does not deform.
Rod A thin rigid body whose width is ignored; it remains straight. A uniform rod has constant mass per unit length, so its centre of mass is at its midpoint; a non-uniform rod need not. A light rod has negligible mass.
Bead on a wire The bead is treated as a particle constrained to move along the wire.
Peg A small fixed support or contact point; its size is ignored.
Model term Assumption and useful consequence
Inextensible string Its length is constant. While connected parts remain taut, their displacements, speeds and acceleration magnitudes are linked by that fixed length.
Light string Its mass is negligible, so the tension is constant along one continuous section of string.
Smooth surface Friction is ignored; the contact force is normal to the surface.
Rough surface Friction may act parallel to the contact surface and oppose actual or impending relative motion.
Light smooth pulley The pulley has negligible mass and axle friction is ignored; one continuous light string has the same tension on both sides.

Translate every adjective before forming equations. For example, a block modelled as a particle may have its weight applied at one point; an inextensible string connecting two particles constrains their motions; and a smooth pulley lets the same tension be used on both sides of one continuous light string. These conclusions come from different assumptions and should not be interchanged.

A model is judged by purpose, not by whether it copies reality perfectly. Start with the stated idealisations, solve the simplified problem, then identify which omitted feature could materially change the result. Allowing string mass or extension, pulley friction, body dimensions, deformation, air resistance, measurement error, or changing acceleration can make a particular model more realistic, but only when that feature is relevant to the situation.

Do not infer more than the modelling word allows. Inextensible means constant length, not equal tension; equal tension additionally needs a light string and, across a pulley, a smooth light pulley. A rod remains straight, but it is not uniform or light unless stated. Smooth means frictionless, not that the normal reaction is zero.

M1.2 - Vectors in mechanics

Syllabus
2019
Topic
M1.2
Level
AS

Read and combine vectors in a plane

A vector has both magnitude and direction. In a plane, write v=ai+bj\mathbf v=a\mathbf i+b\mathbf j, where the perpendicular unit vectors i\mathbf i and j\mathbf j define the positive coordinate directions. The signed components aa and bb say how much of the vector acts in each direction.

∣v∣=a2+b2|\mathbf v|=\sqrt{a^2+b^2}

A direction angle can be found from the component triangle, but the signs of aa and bb must determine the correct quadrant. For a bearing, measure clockwise from north and give a three-figure angle. A calculator value such as tan⁡−1(b/a)\tan^{-1}(b/a) gives a reference angle only; it does not by itself determine the direction.

To resolve a vector of magnitude VV at an angle θ\theta to the positive i\mathbf i direction, usev=(Vcos⁡θ)i+(Vsin⁡θ)j.\mathbf v=(V\cos\theta)\mathbf i+(V\sin\theta)\mathbf j.Change signs to match the actual quadrant. If the angle is measured from the j\mathbf j direction, the sine and cosine roles interchange.

R=v1+v2+⋯=(∑ak)i+(∑bk)j\mathbf R=\mathbf v_1+\mathbf v_2+\cdots=\left(\sum a_k\right)\mathbf i+\left(\sum b_k\right)\mathbf j

Forces 10i+j10\mathbf i+\mathbf j N and −15i+6.5j-15\mathbf i+6.5\mathbf j N have resultantR=−5i+7.5j N,∣R∣=(−5)2+7.52=5132 N.\mathbf R=-5\mathbf i+7.5\mathbf j\text{ N},\qquad |\mathbf R|=\sqrt{(-5)^2+7.5^2}=\frac{5\sqrt{13}}2\text{ N}.Its components place it north-west. The reference angle west of north satisfies tan⁡α=5/7.5\tan\alpha=5/7.5, so its bearing is 360∘−α≈326∘360^\circ-\alpha\approx326^\circ.

Add vector components, not magnitudes. Parallel vectors have proportional components; vectors in opposite directions have a negative proportionality factor. When an angle is requested between two directions, check whether the smaller angle, a directed angle or a bearing is required before choosing the final value.

Use vectors to model motion and force

Displacement, velocity, acceleration and force are vectors: each must keep its components, direction and units. The same component rules apply to all four quantities, but their meanings are different.

Quantity Vector relationship Meaning
Displacement from AA to BB AB→=rB−rA\overrightarrow{AB}=\mathbf r_B-\mathbf r_A Change of position; distance AB=∣AB→∣AB=|\overrightarrow{AB}|.
Constant velocity v=(r2−r1)/(t2−t1)\mathbf v=(\mathbf r_2-\mathbf r_1)/(t_2-t_1) Change of displacement per unit time.
Position at constant velocity r=r0+tv\mathbf r=\mathbf r_0+t\mathbf v Initial position plus displacement travelled.
Constant acceleration a=(v2−v1)/(t2−t1)\mathbf a=(\mathbf v_2-\mathbf v_1)/(t_2-t_1) Change of velocity per unit time.
Velocity at constant acceleration v=u+ta\mathbf v=\mathbf u+t\mathbf a Each velocity component changes linearly with time.
Resultant force F=∑Fk\mathbf F=\sum\mathbf F_k Component sum of all forces acting on the particle.

Use a consistent time unit before dividing or multiplying. For example, velocity may be in m s−1\mathrm{m\,s^{-1}} or km h−1\mathrm{km\,h^{-1}}, acceleration in m s−2\mathrm{m\,s^{-2}} or km h−2\mathrm{km\,h^{-2}}, and force in newtons. Speed is the magnitude ∣v∣|\mathbf v|; it is a scalar and has no direction.

A particle starts at r0=2i+5j\mathbf r_0=2\mathbf i+5\mathbf j m and moves with constant velocity v=3i−2j\mathbf v=3\mathbf i-2\mathbf j m s−1^{-1}. After 44 s,r=(2i+5j)+4(3i−2j)=14i−3j m.\mathbf r=(2\mathbf i+5\mathbf j)+4(3\mathbf i-2\mathbf j)=14\mathbf i-3\mathbf j\text{ m}.Its displacement is 12i−8j12\mathbf i-8\mathbf j m, while the distance from its starting point is 122+(−8)2=413\sqrt{12^2+(-8)^2}=4\sqrt{13} m.

For two moving particles, form one relative vector consistently:AB→(t)=rB(t)−rA(t).\overrightarrow{AB}(t)=\mathbf r_B(t)-\mathbf r_A(t).They meet only if both components are zero at the same time. Their separation is ∣AB→(t)∣|\overrightarrow{AB}(t)|; minimising its square gives the same closest time without an unnecessary square root.

If velocity changes from −i+4j-\mathbf i+4\mathbf j to 5i−8j5\mathbf i-8\mathbf j m s−1^{-1} in 33 s at constant acceleration, thena=(5i−8j)−(−i+4j)3=2i−4j m s−2.\mathbf a=\frac{(5\mathbf i-8\mathbf j)-(-\mathbf i+4\mathbf j)}3=2\mathbf i-4\mathbf j\text{ m s}^{-2}.Subtraction order fixes the direction of the change.

Position, displacement and distance are not interchangeable; velocity and speed are not interchangeable. Never divide one vector by another. Equality or parallelism of vectors must be checked component by component, and a collision requires the same position at the same time—not merely equal speeds or directions.

M1.3 - Kinematics of a particle moving in a straight line

Syllabus
2019
Topic
M1.3
Level
AS

Connect constant-acceleration equations and motion graphs

For motion in one straight line with constant acceleration, choose one positive direction and keep every velocity, acceleration and displacement signed. Use uu for velocity at the start of the interval, vv at the end, aa for the constant acceleration, ss for signed displacement and t≥0t\ge0 for elapsed time. Distance and speed are non-negative magnitudes; they are not interchangeable with ss and vv.

v=u+at,s=ut+12at2,s=vt−12at2,v2=u2+2as,s=12(u+v)tv=u+at,\qquad s=ut+\frac12at^2,\qquad s=vt-\frac12at^2,\qquad v^2=u^2+2as,\qquad s=\frac12(u+v)t

Information and target Efficient relation
u,a,tu,a,t known; find vv v=u+atv=u+at
u,a,tu,a,t known; find ss s=ut+12at2s=ut+\tfrac12at^2
v,a,tv,a,t known; find ss s=vt−12at2s=vt-\tfrac12at^2
time absent; connect speeds and displacement v2=u2+2asv^2=u^2+2as
u,v,tu,v,t known s=12(u+v)ts=\tfrac12(u+v)t

Before substituting: (1) isolate one interval in which aa is constant; (2) state the positive direction; (3) list the five quantities with signs and units; (4) choose a relation containing the target and no unnecessary unknown; (5) reject roots that conflict with time, direction or the described stage. For distance travelled during the nnth second, calculate s(n)−s(n−1)s(n)-s(n-1) within the same constant-acceleration interval.

For free vertical motion near Earth's surface, take upward as positive so a=−ga=-g. A particle projected upward at 14.7 m s−114.7\,\mathrm{m\,s^{-1}} reaches instantaneous rest when0=14.7−9.8t,0=14.7-9.8t,so t=1.5t=1.5 s. Its greatest displacement above projection iss=14.7(1.5)−12(9.8)(1.5)2=11.025 m.s=14.7(1.5)-\frac12(9.8)(1.5)^2=11.025\text{ m}.After the top, velocity is negative while speed is positive. At a return to the projection level, s=0s=0 even though the total distance travelled is twice the greatest height.

Graph Gradient Signed area under graph Constant-aa shape
displacement-time velocity not used as a standard motion quantity quadratic curve; turning point where gradient is zero
velocity-time acceleration displacement straight line
speed-time rate of change of speed, not signed acceleration across a reversal distance travelled non-negative; a velocity sign change appears as a V-shaped turn
acceleration-time not normally used change in velocity horizontal line

On a velocity-time graph, equal positions occur when the signed areas accumulated from the same starting time are equal; catching up means equal displacements, not equal velocities. On a speed-time graph, all area contributes positively to distance. Vertical segments would represent an instantaneous change and should appear only when the model explicitly permits one.

When acceleration changes, stop at the boundary and carry the boundary velocity and position into a new interval. Reset elapsed time carefully or keep one global time variable consistently. Do not apply one SUVAT equation across a bounce, string break, parachute opening or any other change of acceleration. A negative value of vv gives direction; report ∣v∣|v| when speed is requested.

M1.4 - Dynamics of a particle moving in a straight line or plane

Syllabus
2019
Topic
M1.4
Level
AS

Turn forces into acceleration

A force is a vector interaction that can change a particle's velocity. Draw or list only the forces acting on the chosen particle, combine them as a resultant, then apply Newton's second law in a fixed coordinate system.

∑F=ma\sum\mathbf F=m\mathbf a

Newton law Usable statement
First If ∑F=0\sum\mathbf F=\mathbf0, velocity is constant; rest is only the zero-velocity case.
Second Each component satisfies ∑Fx=max\sum F_x=ma_x and ∑Fy=may\sum F_y=ma_y. Constant resultant force on constant mass gives constant acceleration.
Third An interaction produces equal and opposite forces on two different bodies. The pair does not cancel on either body's own force diagram.

Common forces include weight mgm\mathbf g vertically downward, a normal reaction perpendicular to a contact surface, tension along a taut string, friction along a rough contact, and stated driving or resistance forces. Resolve each force along the chosen axes before adding; never insert a force merely because an object is moving.

A particle of mass 22 kg is acted on by forces (−2i+3j)(-2\mathbf i+3\mathbf j) N and (4i+5j)(4\mathbf i+5\mathbf j) N. Hence∑F=2i+8j N,a=i+4j m s−2.\sum\mathbf F=2\mathbf i+8\mathbf j\text{ N},\qquad \mathbf a=\mathbf i+4\mathbf j\text{ m s}^{-2}.Its acceleration magnitude is 17 m s−2\sqrt{17}\,\mathrm{m\,s^{-2}}; dividing the force magnitude by mass gives the same value.

Use the mass of the body or system whose external forces you summed. Internal forces cancel only when the combined system is chosen. Constant speed means zero resultant force, not zero forces, and a normal reaction is not automatically equal to weight.

Model connected and changing-force motion

A connected-particle problem becomes manageable when the body or system is chosen before equations are written. For every stage: identify the active connections and contacts, choose a positive direction, resolve forces, apply ∑F=ma\sum F=ma, then use kinematics only after the acceleration is known.

Model statement Consequence while its conditions hold
light, taut, inextensible string connected particles have linked motion and equal acceleration magnitudes; tension is constant along one section
light smooth pulley a continuous light string has the same tension on both sides
smooth plane no friction; reaction is perpendicular to the plane
inclined plane at angle θ\theta weight components are mgsin⁡θmg\sin\theta down the plane and mgcos⁡θmg\cos\theta into it
rough plane include friction opposite the actual motion; obtain it from the contact model
combined system internal tensions cancel; only external forces remain

Masses 33 kg and 22 kg hang on opposite sides of a smooth pulley, with the 33 kg mass moving downward. For the separate particles,3g−T=3a,T−2g=2a.3g-T=3a,\qquad T-2g=2a.Adding eliminates the internal tension: g=5ag=5a, so a=g/5a=g/5. Substitution gives T=12g/5T=12g/5 N. The same aa must be used because the taut inextensible string constrains both motions.

Use a whole-system equation to find acceleration efficiently, then a single-particle equation to recover an internal tension or coupling force. On an incline, resolve perpendicular first when a reaction or friction is needed, then resolve parallel to the motion. Every term in an equation must be a force on the selected body and every mama term must use its mass.

When a particle hits the ground, a string becomes slack or breaks, contact is lost, or an applied force changes, the force model changes immediately. End the first stage, carry forward the boundary velocity and position, draw a new force set, find the new acceleration, and begin a new constant-acceleration interval.

Do not keep a tension after a string becomes slack, assume equal accelerations after a connection is lost, or use one F=maF=ma equation across two force regimes. Equal and opposite interaction forces act on different particles; assigning both to one particle double-counts the interaction.

Track momentum and impulse through a direct collision

Linear momentum is signed in one dimension: for mass mm moving with velocity vv, p=mvp=mv. Choose one positive direction before a collision and give every initial and final velocity its sign. Speed alone is insufficient when a particle reverses.

I=mv−mu=m(v−u)I=mv-mu=m(v-u)

Impulse is the change in momentum of one particle and has units N s=kg m s−1\mathrm{N\,s}=\mathrm{kg\,m\,s^{-1}}. The impulses two colliding particles exert on each other are equal in magnitude and opposite in direction. Report ∣I∣|I| when a magnitude is requested.

m1u1+m2u2=m1v1+m2v2m_1u_1+m_2u_2=m_1v_1+m_2v_2

During a short direct collision, the two internal impulses cancel when both particles are treated as one system. If external impulse is negligible over that interval, total linear momentum is conserved. This is a signed equation, not an equation between total speeds or kinetic energies.

A 22 kg particle moving at 4 m s−14\,\mathrm{m\,s^{-1}} collides directly with a 33 kg particle moving at −1 m s−1-1\,\mathrm{m\,s^{-1}}. If the second particle leaves at 1 m s−11\,\mathrm{m\,s^{-1}}, conservation gives2(4)+3(−1)=2v+3(1),2(4)+3(-1)=2v+3(1),so v=1 m s−1v=1\,\mathrm{m\,s^{-1}}. The impulse on the first particle is 2(1−4)=−6 N s2(1-4)=-6\,\mathrm{N\,s}, hence magnitude 6 N s6\,\mathrm{N\,s}.

Momentum may be conserved while kinetic energy is not. If particles stick or a string becomes taut, use their stated common velocity; do not assume a common velocity for every collision. Newton's law of restitution and two-dimensional collisions are outside this objective.

Use friction with the correct normal reaction

For a particle moving along a rough surface in this syllabus, friction acts along the contact surface opposite the relative motion. Its magnitude is the coefficient of friction times the normal reaction.

F=μRF=\mu R

The coefficient μ\mu is dimensionless. The reaction RR must be found from forces perpendicular to the surface; it equals mgmg only on a horizontal surface with no other force having a perpendicular component. A pull angled upward reduces RR, while a push angled downward increases it.

Step Decision
1. Direction State the actual motion, so friction's direction is fixed.
2. Normal axis Resolve perpendicular to the surface to find RR.
3. Friction Substitute into F=μRF=\mu R.
4. Motion axis Resolve parallel to the surface and apply ∑F=ma\sum F=ma.
5. Distance If required, work done against constant friction is FdFd.

A 55 kg block is pulled across a horizontal floor by a 2020 N force at 30∘30^\circ above the horizontal. If μ=0.2\mu=0.2, perpendicular balance givesR=5g−20sin⁡30∘=39 N.R=5g-20\sin30^\circ=39\text{ N}.Thus F=0.2(39)=7.8F=0.2(39)=7.8 N. Horizontally,20cos⁡30∘−7.8=5a,20\cos30^\circ-7.8=5a,so a=1.90 m s−2a=1.90\,\mathrm{m\,s^{-2}} to three significant figures.

On an incline with no other perpendicular force, R=mgcos⁡θR=mg\cos\theta. Friction still opposes motion: it acts down the plane while the particle moves up, and up the plane while it moves down. Recalculate RR whenever the applied-force geometry changes.

Do not set R=mgR=mg before resolving, and do not choose friction's direction merely from the positive axis. The relation here applies to a moving particle as specified in M1.4.4; limiting equilibrium and general static-friction inequalities are not being asserted.

M1.5 - Statics of a particle

Syllabus
2019
Topic
M1.5
Level
AS

Resolve and combine coplanar forces

A force has magnitude and direction, so treat it as a vector. Choose fixed perpendicular axes, resolve every force into signed components, and add corresponding components. The resultant is the single vector with the same combined effect as all the forces.

Fx=Fcos⁡θ,Fy=Fsin⁡θF_x=F\cos\theta,\qquad F_y=F\sin\theta

These component formulae assume that θ\theta is measured from the positive xx-direction. If the angle is measured from another axis, use the adjacent component with cosine and the opposite component with sine, then assign signs from the actual directions rather than from the diagram alone.

R=∑F=Rxi+Ryj,∣R∣=Rx2+Ry2\mathbf R=\sum\mathbf F=R_x\mathbf i+R_y\mathbf j,\qquad |\mathbf R|=\sqrt{R_x^2+R_y^2}

Task Reliable decision
find components resolve each force along the same two axes
find the resultant add signed xx-components and signed yy-components separately
find its magnitude use Rx2+Ry2\sqrt{R_x^2+R_y^2}
find its direction use tan⁡−1(∣Ry/Rx∣)\tan^{-1}(|R_y/R_x|), then place the angle in the quadrant fixed by the signs
report a bearing measure clockwise from north and write three figures

Forces of 1010 N east and 66 N at 60∘60^\circ north of west act on a particle. Taking east and north as positive,R=(10−6cos⁡60∘)i+(6sin⁡60∘)j=7i+33j.\mathbf R=(10-6\cos60^\circ)\mathbf i+(6\sin60^\circ)\mathbf j=7\mathbf i+3\sqrt3\mathbf j.Thus ∣R∣=76=8.72|\mathbf R|=\sqrt{76}=8.72 N. Its direction is tan⁡−1(33/7)=36.6∘\tan^{-1}(3\sqrt3/7)=36.6^\circ north of east, equivalent to bearing 053.4∘053.4^\circ.

A closed vector triangle represents zero resultant, not three force magnitudes added as scalars. Never use the cosine or sine rule without preserving the included angle and vector direction. This objective combines forces on a particle; moments and turning effects belong to the next Topic.

Put a particle in equilibrium

A particle is in equilibrium when the vector resultant of all forces acting on it is zero. It may be at rest or moving with constant velocity. Draw the force diagram for one chosen particle, choose two independent axes, and resolve the equilibrium condition along both.

∑F=0⟺∑Fx=0,∑Fy=0\sum\mathbf F=\mathbf0\qquad\Longleftrightarrow\qquad \sum F_x=0,\quad\sum F_y=0

Force Direction in the particle model
weight mgmg vertically downward
normal reaction RR perpendicular to the contact surface
tension TT along a taut string, away from the particle
thrust along the member, towards the particle
friction FF along the contact surface, opposing actual or impending relative motion

Horizontal and vertical axes are often convenient, but axes parallel and perpendicular to an inclined surface can remove unnecessary components. With three non-parallel forces in equilibrium, their vectors form a closed triangle; resolving remains the safest general method. With only two forces, they must be equal, opposite and collinear.

A 44 kg particle rests on a smooth plane inclined at 30∘30^\circ to the horizontal and is held by a light string parallel to the plane. Perpendicular equilibrium givesR−4gcos⁡30∘=0,R-4g\cos30^\circ=0,so R=23gR=2\sqrt3g N. Parallel equilibrium givesT−4gsin⁡30∘=0,T-4g\sin30^\circ=0,so T=2g=19.6 N.T=2g=19.6\text{ N}.$The smooth plane contributes no friction.

After solving, verify that each unknown force has a physically possible direction and magnitude. A negative result means the assumed direction was reversed or the proposed contact cannot supply that force. A normal reaction is not automatically mgmg: it is determined by all components perpendicular to the surface.

Do not write one scalar equation for forces in different directions, add a tension that acts on another body, or infer equilibrium merely because the particle is instantaneously at rest. This Topic uses only uncomplicated coplanar particle systems; rotational equilibrium and moments are outside its scope.

Use static friction as a bounded response

For a particle in equilibrium on a rough surface, static friction is a response force. Its magnitude adjusts to the value needed to prevent relative motion, up to a maximum set by the coefficient of friction μ\mu and the normal reaction RR.

0≤F≤μR0\le F\le\mu R

Only when the particle is on the point of sliding is friction limiting, so F=μRF=\mu R. Its direction opposes the impending motion. If no impending direction is stated, first solve the other equilibrium equations: the sign of the required friction reveals its direction.

Step Action
1. Force diagram include weight, contact reaction, applied forces and a provisional friction direction
2. Normal equilibrium resolve perpendicular to the surface to find RR
3. Tangential equilibrium find the friction FreqF_{\rm req} required for rest
4. Feasibility test rest is possible exactly when ∣Freq∣≤μR|F_{\rm req}|\le\mu R
5. Limiting case for the point of sliding, use ∣Freq∣=μR|F_{\rm req}|=\mu R with the correct impending direction

A 55 kg block rests on a horizontal rough floor. It is pulled by a force PP at 30∘30^\circ above the horizontal and μ=0.4\mu=0.4. At impending motion to the right,R=5g−Psin⁡30∘,Pcos⁡30∘=0.4R.R=5g-P\sin30^\circ,\qquad P\cos30^\circ=0.4R.Hence P(cos⁡30∘+0.4sin⁡30∘)=0.4(5g)P(\cos30^\circ+0.4\sin30^\circ)=0.4(5g), giving P=18.4P=18.4 N to three significant figures. The angled pull reduces RR, so using R=5gR=5g would overestimate the limiting friction.

Questions asking for the smallest or largest applied force that preserves equilibrium usually have two limiting boundaries. At one boundary the particle is about to move in one direction; at the other it is about to move in the opposite direction, so friction reverses. Set up and solve the two cases separately, then state the permitted interval.

Do not set F=μRF=\mu R simply because a surface is rough. In M1.4 a moving-particle model uses F=μRF=\mu R; here, while equilibrium persists, friction satisfies the inequality and reaches equality only at limiting equilibrium. Find RR before the friction limit, and do not introduce moments.

M1.6 - Moments

Syllabus
2019
Topic
M1.6
Level
AS

Balance forces and moments on a body

The moment of a force about a point measures its turning effect. It equals the force magnitude multiplied by the perpendicular distance from the point to the force's line of action. A force whose line of action passes through the point has zero moment about that point.

M=Fd⊥with units N mM=F d_\perp\qquad\text{with units N m}

Choose one rotational sense as positive and use it consistently; for example, anticlockwise moments positive and clockwise moments negative. For parallel vertical forces on a horizontal body, d⊥d_\perp is the horizontal separation. The distance is measured to the line of action, not along the body unless that length is perpendicular to the force.

∑F=0,∑MP=0about any point P\sum F=0,\qquad \sum M_P=0\quad\text{about any point }P

Model statement Consequence in the force diagram
uniform rod or beam its weight acts at the geometric midpoint
non-uniform rod or beam its weight acts at the stated or unknown centre of mass
particle attached to a body its weight acts at the attachment point
support contact is maintained its normal reaction is non-negative
body is on the point of tilting about a support the reaction at the other support is zero; take moments about the pivot

First draw every parallel force at its correct position. Resolve vertically to relate the reactions, weights and tensions. Then take moments about a point that removes an unwanted force—usually a support whose reaction is unknown. Keep each term dimensionally as force times distance, solve, and check that all required contact reactions are non-negative.

A uniform 44 m beam of mass 1010 kg is supported at its ends AA and BB. A 66 kg particle is attached 11 m from AA. If the upward reactions are RAR_A and RBR_B, vertical equilibrium givesRA+RB=16g.R_A+R_B=16g.Taking moments about AA gives4RB=(10g)(2)+(6g)(1),4R_B=(10g)(2)+(6g)(1),so RB=6.5gR_B=6.5g N and RA=9.5gR_A=9.5g N. Both are positive, so both supports can remain in contact.

Force equilibrium alone does not prevent rotation, and moment equilibrium alone does not prevent translation: a body needs both conditions. Do not use the full rod length when the perpendicular distance is different, attach a non-uniform body's weight to its midpoint, or keep a positive reaction at a support that has just lost contact at limiting tilt.