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IB Maths AI HL 3.9 Matrix transformations and fractals Question Bank

Practise IB Mathematics HL 3.9 by applying matrix transformations and fractals methods to exam-style questions.

Syllabus
First assessment 2021
Course
Mathematics: applications and interpretation HL
Level
HL

Exam points

  • identify the mathematical structure, variable or representation
  • select and apply the correct theorem, formula or algorithm
  • check the result using units, domain, graph or logical reasoning

AHL 3.9 (HL)—Matrix transformations and fractals question 1

[Maximum number: 9]

François is a video game designer. He designs his games to take place in two dimensions, relative to an origin O . In one of his games, an object travels on a straight line L1L_{1} with vector equation

r=(11)+λ(21)r=\binom{-1}{1}+\lambda\binom{2}{-1}

Question (a)

(a)

Francois uses the matrix T=(1771)\boldsymbol{T}=\begin{pmatrix}1 & 7 \\ 7 & -1\end{pmatrix} to transform L1L_{1} into a new straight line L2L_{2}. The object will then travel along L2L_{2}.

Find the vector equation of L2L_{2}.

[ 4 ]

Question (b)

(b)

François knows that the transformation given by matrix T\boldsymbol{T} is made up of the following three separate transformations (in the order listed):
- A rotation of π4\frac{\pi}{4}, anticlockwise (counter-clockwise) about the origin O
- An enlargement of scale factor 525\sqrt{2}, centred at O
- A reflection in the straight line y=mx, where m=tanα,0α<πm=\tan \alpha, 0 \leq \alpha<\pi

Write down the matrix that represents

[ 4 ]

Question (i)

(i)

the rotation.

[ 2 ]

Question (ii)

(ii)

the enlargement.

[ 2 ]

Question (c)

(c)

The matrix R represents the reflection. Write down R in terms of α\alpha.

[ 1 ]
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