4.3 - Further Mechanics

Syllabus
2021
Topic
4.3
Level
A2

Learning objectives

Impulse is the vector change in momentum

Impulse measures the effect of a resultant force acting for a time interval: J=FavgΔt=Δp=mvmu\mathbf{J}=\mathbf{F}_{\mathrm{avg}}\Delta t=\Delta\mathbf{p}=m\mathbf{v}-m\mathbf{u} for constant mass. Choose a positive direction before subtracting the momenta.

Quantity Meaning and unit
p=mv\mathbf{p}=m\mathbf{v} momentum, kgms1\mathrm{kg\,m\,s^{-1}}
J\mathbf{J} impulse, Ns\mathrm{N\,s}, equivalent to kgms1\mathrm{kg\,m\,s^{-1}}
Favg\mathbf{F}_{\mathrm{avg}} average resultant force during the stated contact time

A 0.20kg0.20\,\mathrm{kg} ball reverses from +6.0+6.0 to 4.0ms1-4.0\,\mathrm{m\,s^{-1}}. Its impulse is 0.20(4.06.0)=2.0Ns0.20(-4.0-6.0)=-2.0\,\mathrm{N\,s}. If contact lasts 0.050s0.050\,\mathrm{s}, the average force is 40N-40\,\mathrm{N}; the minus sign gives its direction.

Impulse is not final momentum, and FΔtF\Delta t must use the resultant average force over the same interval as the momentum change. Increasing collision time reduces force only when the required Δp\Delta p is unchanged.

Core Practical 9: connect measured force-time data to momentum change

Investigate whether the impulse delivered to a moving object equals its change in momentum. A low-friction trolley of known mass can pass through light gates while a force sensor and data logger record the horizontal force during the same interaction.

Stage Measurement or decision
prepare level the track, zero the force sensor and measure trolley mass
before/after use light gates or motion data to obtain signed velocities immediately before and after the interaction
force record force and time synchronously; determine impulse from average force times duration or the force-time area
compare calculate Δp=m(vu)\Delta p=m(v-u) with the same sign convention and compare it with the impulse
repeat vary the interaction strength or contact time and repeat each condition

Keep the trolley system and mass fixed, minimise friction, and align the sensor with the motion. Plot impulse against change in momentum: agreement is supported by a straight line through the origin with gradient near one, within uncertainty.

A peak-force reading alone is not the impulse when force varies. Force data and velocity data must describe the same interaction interval, and friction or a tilted track adds an external impulse.

Conserve momentum separately in two perpendicular directions

For an isolated system, total momentum is a vector conserved through a collision or explosion. Choose perpendicular xx and yy axes, resolve every velocity before and after, and apply conservation independently to both components.

Direction Conservation statement
xx mux=mvx\sum m u_x=\sum m v_x
yy muy=mvy\sum m u_y=\sum m v_y

Assign signs from the chosen axes. For a velocity vv at angle θ\theta from +x+x, use vx=vcosθv_x=v\cos\theta and vy=vsinθv_y=v\sin\theta, changing the sign for leftward or downward components. Solve the two component equations, then recombine unknown components using v=vx2+vy2v=\sqrt{v_x^2+v_y^2} and tanθ=vy/vx\tan\theta=v_y/v_x, with the quadrant checked.

An equivalent scaled construction places momentum vectors head-to-tail. The before-collision total and after-collision total must be the same resultant; a closed momentum polygon provides a geometrical check.

Do not conserve speed or equate momentum magnitudes without directions. Momentum conservation applies to the total isolated system even when kinetic energy changes.

Core Practical 10: extract collision vectors from calibrated video

Use an overhead video or other ICT record to measure the two-dimensional velocities of small spheres immediately before and after a collision. The camera should be fixed perpendicular to a level table, with a length scale in the plane of motion.

ICT step Physics output
calibrate distance and frame interval positions in metres and times in seconds
track each sphere's centre across several frames displacement vectors before and after contact
fit straight motion segments away from contact signed velocity components, reducing single-frame noise
multiply by measured masses momentum vectors before and after
compare component totals and kinetic energies tests momentum conservation and collision type

Use a level, low-friction surface; avoid spin and glancing vertical motion; select frames close enough to the collision that external impulses remain small. Repeat collisions with different approach directions and quote uncertainty from position and frame resolution.

Perspective-distorted pixel distances are not physical displacements. Calibrate in the motion plane, keep one coordinate system throughout, and do not use the contact frames themselves to estimate steady pre- or post-collision velocity.

Elasticity is decided by total kinetic energy

An isolated collision conserves total momentum whether it is elastic or inelastic. It is elastic only when total kinetic energy is also conserved within experimental uncertainty; otherwise it is inelastic.

Step Calculation
establish velocities resolve two-dimensional velocities and use momentum conservation where an unknown is required
before Ek,i=12mu2E_{k,i}=\sum \tfrac12 m u^2
after Ek,f=12mv2E_{k,f}=\sum \tfrac12 m v^2
decide compare totals using justified precision and uncertainty

If the total kinetic energy is 0.962J0.962\,\mathrm{J} before and 0.975J0.975\,\mathrm{J} after, a small difference may be consistent with an elastic collision once measurement uncertainty is considered. A clear decrease means energy has transferred to deformation, internal energy or sound, so the collision is inelastic.

Kinetic energy is a scalar, so use speed squared rather than signed velocity components. Momentum conservation alone cannot identify an elastic collision, and kinetic energy is transformed rather than destroyed in an inelastic one.

Derive kinetic energy from momentum for a non-relativistic particle

Begin with the classical definitions Ek=12mv2E_k=\tfrac12mv^2 and p=mvp=mv. Since v=p/mv=p/m, substitution gives Ek=12m(p/m)2=p2/(2m)E_k=\tfrac12m(p/m)^2=p^2/(2m). The result is valid for a non-relativistic particle of constant rest mass.

Comparison Consequence from Ek=p2/(2m)E_k=p^2/(2m)
fixed mass, momentum doubles kinetic energy becomes four times larger
fixed kinetic energy, mass increases momentum increases as m\sqrt{m}
fixed momentum, mass increases kinetic energy decreases in inverse proportion to mass

For a particle with p=3.0×1020kgms1p=3.0\times10^{-20}\,\mathrm{kg\,m\,s^{-1}} and m=5.0×1027kgm=5.0\times10^{-27}\,\mathrm{kg}, Ek=p2/(2m)=9.0×1014JE_k=p^2/(2m)=9.0\times10^{-14}\,\mathrm{J}. Squaring the momentum also squares its power-of-ten factor.

Do not substitute momentum directly into 12mv2\tfrac12mv^2 as though it were velocity. This classical expression is explicitly restricted to non-relativistic particles.

A radian measures angular displacement through arc length

Angular displacement θ\theta describes the angle swept from a reference direction. In radians, θ=s/r\theta=s/r, where ss is arc length and rr is radius measured in the same length unit; one complete revolution is 2πrad=3602\pi\,\mathrm{rad}=360^\circ.

Conversion Operation
degrees to radians multiply by π/180\pi/180
radians to degrees multiply by 180/π180/\pi
revolutions to radians multiply by 2π2\pi

150=150π/180=5π/6rad150^\circ=150\pi/180=5\pi/6\,\mathrm{rad}. Conversely, 1.20rad=1.20(180/π)=68.81.20\,\mathrm{rad}=1.20(180/\pi)=68.8^\circ. For an arc of 0.30m0.30\,\mathrm{m} on radius 0.20m0.20\,\mathrm{m}, θ=1.5rad\theta=1.5\,\mathrm{rad}.

The relation s=rθs=r\theta requires θ\theta in radians. Angular displacement is common to every point on a rigid rotating body, but their arc lengths differ with radius.

Angular velocity links one rotation rate to different linear speeds

Angular velocity is the rate of change of angular displacement: ω=Δθ/Δt\omega=\Delta\theta/\Delta t, measured in rads1\mathrm{rad\,s^{-1}}. In uniform circular motion every point on a rigid body shares ω\omega, while its tangential speed is v=ωrv=\omega r.

Given information Useful relation
period TT ω=2π/T\omega=2\pi/T and T=2π/ωT=2\pi/\omega
frequency ff ω=2πf\omega=2\pi f
tangential speed at radius rr v=ωrv=\omega r

A wheel of radius 0.25m0.25\,\mathrm{m} rotates with period 0.40s0.40\,\mathrm{s}. Then ω=2π/0.40=15.7rads1\omega=2\pi/0.40=15.7\,\mathrm{rad\,s^{-1}} and a point on its rim moves at v=(15.7)(0.25)=3.9ms1v=(15.7)(0.25)=3.9\,\mathrm{m\,s^{-1}}.

Do not confuse angular velocity with tangential speed. Points at different radii have the same angular velocity and period but different values of vv; radians must be used in v=ωrv=\omega r.

Changing velocity direction produces inward acceleration

At two nearby positions on a circle, draw equal-length velocity vectors tangent to the path. Place their tails together and form Δv=v2v1\Delta\mathbf{v}=\mathbf{v}_2-\mathbf{v}_1. For a small angular displacement Δθ\Delta\theta, the velocity triangle is similar to the position triangle, so Δv/vΔθ\Delta v/v\approx\Delta\theta; Δv\Delta\mathbf{v} points towards the centre.

Divide by the time interval: a=Δv/Δt=v(Δθ/Δt)=vωa=\Delta v/\Delta t=v(\Delta\theta/\Delta t)=v\omega. Since v=rωv=r\omega, this becomes a=v2/r=rω2a=v^2/r=r\omega^2. The acceleration direction remains radially inward even though its magnitude is constant in uniform circular motion.

Known values Form
tangential speed and radius a=v2/ra=v^2/r
angular velocity and radius a=rω2a=r\omega^2

Constant speed does not mean zero acceleration: velocity changes direction continuously. Centripetal acceleration is not tangential and therefore does not by itself change the speed.

Centripetal force is the inward resultant, not an extra force

Circular motion requires a resultant force directed towards the centre because the velocity direction is continually changing. 'Centripetal force' names this inward resultant; it is supplied by real forces already acting on the object.

Situation Real force or component providing the inward resultant
car on level bend friction between tyres and road
satellite in orbit gravitational force
mass on a string tension, combined with weight when the circle is vertical
banked aircraft horizontal component of lift
object against rotating drum normal contact force, combined with weight in a vertical circle

Draw only real forces, choose inward as the radial direction, and add their radial components with signs. At the bottom of a vertical circle, an upward tension or reaction must exceed weight to leave an inward resultant; at the top, weight may contribute towards the centre.

There is no additional inward arrow labelled centripetal force to add after drawing tension, weight, friction or lift. In an inertial frame, an outward centrifugal force does not act on the moving object.

Set the radial force balance equal to the centripetal requirement

After identifying the real forces, set their resultant component towards the centre equal to mama: Fin=ma=mv2/r=mrω2\sum F_{\mathrm{in}}=ma=mv^2/r=mr\omega^2. Choose the form containing the quantities actually known.

Step Action
1 mark the centre and choose inward as positive
2 draw all real forces and resolve only their radial components
3 write the signed resultant, then equate it to mv2/rmv^2/r or mrω2mr\omega^2
4 solve and check force units, direction and any contact constraint

A 0.50kg0.50\,\mathrm{kg} object moves at 4.0ms14.0\,\mathrm{m\,s^{-1}} in a horizontal circle of radius 2.0m2.0\,\mathrm{m}. The required inward resultant is mv2/r=(0.50)(4.02)/2.0=4.0Nmv^2/r=(0.50)(4.0^2)/2.0=4.0\,\mathrm{N}. The named real force must supply this resultant.

The equation gives the required net radial force, not automatically the tension, normal force or friction. In a vertical circle, include weight with the correct sign; at minimum contact, a normal force or tension may become zero but cannot reverse direction.