FP3.5 - Vectors

Syllabus
2019
Topic
Level
A2

Learning objectives

Use vector products for perpendiculars, areas and volumes

The vector product a×b\mathbf a\times\mathbf b is a vector perpendicular to both a\mathbf a and b\mathbf b. Its direction follows the right-hand orientation, while its magnitude records the area scale generated by the two vectors:a×b=absinθ,|\mathbf a\times\mathbf b|=|\mathbf a|\,|\mathbf b|\sin\theta,where 0θπ0\le\theta\le\pi is the angle between them.

a×b=(a2b3a3b2a3b1a1b3a1b2a2b1)\mathbf a\times\mathbf b=\begin{pmatrix}a_2b_3-a_3b_2\\a_3b_1-a_1b_3\\a_1b_2-a_2b_1\end{pmatrix}

Quantity Vector expression Geometric meaning
a×b\mathbf a\times\mathbf b component formula above Perpendicular vector; reversing order reverses its direction.
a×b|\mathbf a\times\mathbf b| magnitude of the cross product Area of the parallelogram on a,b\mathbf a,\mathbf b.
12a×b\tfrac12|\mathbf a\times\mathbf b| half the magnitude Area of the triangle on the same two sides.
a(b×c)\mathbf a\cdot(\mathbf b\times\mathbf c) scalar triple product Signed volume scale of a parallelepiped.
a(b×c)|\mathbf a\cdot(\mathbf b\times\mathbf c)| absolute triple product Volume of the parallelepiped; divide by 66 for the corresponding tetrahedron.

Order matters: b×a=(a×b)\mathbf b\times\mathbf a=-(\mathbf a\times\mathbf b), whereas cyclic changes leave a scalar triple product unchanged. A zero cross product means the two non-zero vectors are parallel. A zero scalar triple product means the three vectors are coplanar, because the third vector has no component perpendicular to the plane of the first two.

Let a=(1,2,1)\mathbf a=(1,2,-1) and b=(3,0,2)\mathbf b=(3,0,2). Thena×b=(4,5,6),a×b=77.\mathbf a\times\mathbf b=(4,-5,-6),\qquad |\mathbf a\times\mathbf b|=\sqrt{77}.The triangle with adjacent sides a\mathbf a and b\mathbf b has area 77/2\sqrt{77}/2. If c=(0,1,1)\mathbf c=(0,1,1), then(a×b)c=11,(\mathbf a\times\mathbf b)\cdot\mathbf c=-11,so the parallelepiped volume is 1111; the sign records orientation, not a negative physical volume.

A calculated cross product should satisfy (a×b)a=0(\mathbf a\times\mathbf b)\cdot\mathbf a=0 and (a×b)b=0(\mathbf a\times\mathbf b)\cdot\mathbf b=0. These two dot-product checks catch most component or sign errors before the result is used as a normal or area vector.

Do not treat the cross product as commutative, and do not use the signed scalar triple product directly as a volume. For a triangle use half the parallelogram area; for a tetrahedron use one sixth of the parallelepiped volume. Cross products here are three-dimensional.

Solve line, plane and shortest-distance problems

A vector equation separates position from direction. A line through the point with position vector a\mathbf a and non-zero direction b\mathbf b may be writtenr=a+λb\mathbf r=\mathbf a+\lambda\mathbf bor equivalently(ra)×b=0.(\mathbf r-\mathbf a)\times\mathbf b=\mathbf0.The second form says exactly that the displacement from the fixed point is parallel to the line direction.

Problem Construction
Distance from point PP to plane through AA with normal n\mathbf n d=APnnd=\dfrac{|\overrightarrow{AP}\cdot\mathbf n|}{|\mathbf n|}
Line of intersection of non-parallel planes Direction n1×n2\mathbf n_1\times\mathbf n_2; find one point satisfying both plane equations.
Shortest distance between skew lines r=a1+λb1\mathbf r=\mathbf a_1+\lambda\mathbf b_1 and r=a2+μb2\mathbf r=\mathbf a_2+\mu\mathbf b_2 d=(a2a1)(b1×b2)b1×b2d=\dfrac{|(\mathbf a_2-\mathbf a_1)\cdot(\mathbf b_1\times\mathbf b_2)|}{|\mathbf b_1\times\mathbf b_2|}
Distance between parallel lines with common direction b\mathbf b d=(a2a1)×bbd=\dfrac{|(\mathbf a_2-\mathbf a_1)\times\mathbf b|}{|\mathbf b|}

Each distance formula is a projection. For a point and plane, the displacement is projected onto the unit normal. For skew lines, b1×b2\mathbf b_1\times\mathbf b_2 is perpendicular to both directions, so projecting any joining displacement onto this common normal gives the fixed perpendicular separation.

For the plane 2xy+2z=62x-y+2z=6 and point P=(1,1,1)P=(1,1,1), the normal is n=(2,1,2)\mathbf n=(2,-1,2). Substitution gives the signed residual 21+26=32-1+2-6=-3, sod=322+(1)2+22=1.d=\frac{|-3|}{\sqrt{2^2+(-1)^2+2^2}}=1.The absolute value is essential because distance is non-negative.

For1:r=λ(1,0,1),2:r=(0,1,0)+μ(0,1,1),\ell_1:\mathbf r=\lambda(1,0,1),\qquad \ell_2:\mathbf r=(0,1,0)+\mu(0,1,1),the common normal is (1,0,1)×(0,1,1)=(1,1,1)(1,0,1)\times(0,1,1)=(-1,-1,1). With joining vector (0,1,0)(0,1,0),d=(0,1,0)(1,1,1)3=13.d=\frac{|(0,1,0)\cdot(-1,-1,1)|}{\sqrt3}=\frac1{\sqrt3}.Solving the coordinate equations confirms the lines do not intersect, so the skew formula applies.

For two plane equations, first cross their normals to obtain the intersection-line direction. Then choose one coordinate conveniently and solve the two simultaneous linear equations for a point. Substitute the final parametric line into both plane equations: both identities must hold for every parameter value.

The skew-line denominator is zero for parallel directions, so use the parallel-line formula instead. A zero scalar triple product gives zero separation but does not by itself distinguish intersecting from coincident/parallel cases; classify the directions and solve for intersection. Direction vectors and normals may be rescaled by any non-zero constant without changing the geometry.

Move between equations of a plane

A plane is fixed by one point and two independent in-plane directions, or by one point and a non-zero normal. These descriptions produce equivalent parametric, vector-normal and Cartesian equations; converting between them reveals the geometry needed for intersections and angles.

Form Equation Meaning
Parametric r=a+sb+tc\mathbf r=\mathbf a+s\mathbf b+t\mathbf c Point a\mathbf a plus two non-parallel directions in the plane.
Normal rn=p\mathbf r\cdot\mathbf n=p n\mathbf n is perpendicular to the plane and p=anp=\mathbf a\cdot\mathbf n.
Point-normal (ra)n=0(\mathbf r-\mathbf a)\cdot\mathbf n=0 Every in-plane displacement from AA is perpendicular to n\mathbf n.
Cartesian Ax+By+Cz=DAx+By+Cz=D Normal n=(A,B,C)\mathbf n=(A,B,C) and D=pD=p.

From a parametric form, calculate n=b×c\mathbf n=\mathbf b\times\mathbf c and then p=anp=\mathbf a\cdot\mathbf n. From a Cartesian form, read off the normal and find any convenient point satisfying the equation; two independent vectors perpendicular to the normal may then serve as parametric directions.

A plane through A=(1,1,2)A=(1,-1,2) with directions b=(1,2,0)\mathbf b=(1,2,0) and c=(0,1,1)\mathbf c=(0,1,1) hasn=b×c=(2,1,1).\mathbf n=\mathbf b\times\mathbf c=(2,-1,1).Since an=2+1+2=5\mathbf a\cdot\mathbf n=2+1+2=5, its normal and Cartesian forms arer(2,1,1)=5,qquad2xy+z=5.\mathbf r\cdot(2,-1,1)=5,qquad 2x-y+z=5.Substituting AA and both direction displacements verifies the conversion.

If three non-collinear points A,B,CA,B,C define a plane, use AB\overrightarrow{AB} and AC\overrightarrow{AC} as the two directions. Their cross product is a normal. If the cross product is zero, the points are collinear and do not determine a unique plane.

The acute angle θ\theta between two planes is the acute angle between their normals:cosθ=n1n2n1n2,0θπ2.\cos\theta=\frac{|\mathbf n_1\cdot\mathbf n_2|}{|\mathbf n_1|\,|\mathbf n_2|},\qquad 0\le\theta\le\frac\pi2.The absolute value selects the acute angle because reversing a normal does not change its plane.

In rn=p\mathbf r\cdot\mathbf n=p, pp is a scalar, not necessarily the perpendicular distance from the origin; that distance is p/n|p|/|\mathbf n|. The two parametric directions must be independent. Equivalent plane equations may differ by any non-zero scalar multiple, so compare all coefficients together rather than term by term.