1 Forces and motion
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Forces and motion units
1.1Core mechanics units
Use the units kilogram (kg), metre (m), metre per second (m/s), metre per second squared (m/s²), newton (N), second (s) and newton per kilogram (N/kg).
1.2PAdditional mechanics units
Use the following units: newton metre (Nm), kilogram metre/second (kg m/s)
(b) Movement and position
Plot and explain distance-time graphs
Know and use average speed = distance moved ÷ time taken.
Practical: investigate the motion of everyday objects such as toy cars or tennis balls
Know and use acceleration = change in velocity ÷ time taken, a = (v − u) ÷ t.
Plot and explain velocity-time graphs
Determine acceleration from the gradient of a velocity-time graph
Determine the distance travelled from the area between a velocity-time graph and the time axis
Use (final speed)² = (initial speed)² + 2 × acceleration × distance moved, v² = u² + 2as.
(c) Forces, movement, shape and momentum
Describe the effects of forces between bodies such as changes in speed, shape or direction
Identify different types of force such as gravitational or electrostatic
Understand how vector quantities differ from scalar quantities
Understand that force is a vector quantity
Calculate the resultant force of forces that act along a line
Know that friction is a force that opposes motion
Know and use unbalanced force = mass × acceleration, F = ma.
Know and use weight = mass × gravitational field strength, W = mg.
Know that the stopping distance of a vehicle is made up of the sum of the thinking distance and the braking distance
Describe the factors affecting vehicle stopping distance, including speed, mass, road condition and reaction time
Describe the forces acting on falling objects (and explain why falling objects reach a terminal velocity)
Practical: investigate how extension varies with applied force for helical springs, metal wires and rubber bands
Know that the initial linear region of a force-extension graph is associated with Hooke’s law
Describe elastic behaviour as the ability of a material to recover its original shape after the forces causing deformation have been removed
Know and use momentum = mass × velocity, p = mv.
Use the idea of momentum to explain safety features
Use the conservation of momentum to calculate the mass, velocity or momentum of objects
Use force = change in momentum ÷ time taken, F = Δp/t = (mv − mu)/t.
Demonstrate an understanding of Newton’s third law
Know and use moment = force × perpendicular distance from the pivot.
Know that the weight of a body acts through its centre of gravity
Use the principle of moments for a simple system of parallel forces acting in one plane
Understand how the upward forces on a light beam, supported at its ends, vary with the position of a heavy object placed on the beam