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3.1.3—Projectile motion

Syllabus
9231–2028–2029
Objective
3.1.3
Level
AS

Projectile motion uses the same components even when the target is not level

For a projectile launched with speed u at angle θ, x=u cosθ·t and y=u sinθ·t−½gt² still describe the motion. A target at a different height changes the time and range equations, not the component model.

Write the target condition in x and y, eliminate t, and solve only for values consistent with t≥0. Do not use the level-ground range formula unless launch and landing heights are equal.

A ball launched from a platform can hit a lower target on the descending path; the second root of the height equation represents a later intersection, while a negative time is discarded.

The 45° maximum-range result is not universal: it assumes equal heights, uniform gravity and no air resistance.

ConceptA-Level CAIE Further Math AS