Course review

3.2 Geometry and trigonometry - AHL content

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Learning objective

AHL 3.9 (HL)—Reciprocal and inverse trigonometric functions

New

• Define sec theta, cosec theta and cot theta. • Use identities 1+tan^2 theta=sec^2 theta and 1+cot^2 theta=cosec^2 theta. • Know domains, ranges and graphs of arcsin x, arccos x and arctan x.

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Learning objective

AHL 3.10 (HL)—Compound-angle identities

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• Use compound-angle identities and the double-angle identity for tan. • Derive double-angle identities from compound-angle identities.

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Learning objective

AHL 3.11 (HL)—Further trigonometric equations

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• Solve more complex trigonometric equations in finite intervals. • Use reciprocal, inverse and compound-angle identities where appropriate.

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Learning objective

AHL 3.12 (HL)—Vectors

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• Use position vectors, displacement vectors and directed line segment representation. • Use base vectors i, j, k; components, magnitude, unit vectors and vector algebra. • Prove geometric properties using vectors.

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Learning objective

AHL 3.13 (HL)—Scalar product

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• Use scalar product, angle between vectors, perpendicular and parallel vector conditions. • Apply v dot w = |v||w| cos theta and scalar product properties.

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Learning objective

AHL 3.14 (HL)—Vector equations of lines

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• Use vector, parametric and Cartesian equations of lines in 2D and 3D. • Find angles between lines using scalar product of direction vectors. • Interpret line parameter as time in simple kinematics.

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Learning objective

AHL 3.15 (HL)—Line relationships in 3D

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• Distinguish coincident, parallel, intersecting and skew lines. • Find points of intersection where they exist.

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Learning objective

AHL 3.16 (HL)—Vector product

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• Use vector/cross product v x w = |v||w| sin theta n. • Know properties, right-hand rule direction and parallel-vector condition. • Use |v x w| for parallelogram and triangle areas.

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Learning objective

AHL 3.17 (HL)—Planes

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• Use vector equations of a plane r=a+lambda b+mu c and r dot n=a dot n. • Use Cartesian equation ax+by+cz=d.

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Learning objective

AHL 3.18 (HL)—Intersections and angles in 3D

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• Find intersections of line-plane, two-plane and three-plane systems. • Find angles between a line and a plane, and between two planes. • Interpret solutions geometrically.

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