1.1 Scalars and Vectors in One Dimension

Syllabus
2024
Topic
1.1
Level

Learning objectives

Magnitude tells how much; direction tells which way

A scalar answers ‘how much?’ A vector answers ‘how much and in which direction?’

Quantity Type What must be specified
Distance Scalar Magnitude only
Speed Scalar Magnitude only
Position Vector Location relative to an origin, including direction
Displacement Vector Change in position, including direction
Velocity Vector Rate of change of position, including direction
Acceleration Vector Rate of change of velocity, including direction

In one dimension, a sign can encode direction only after a positive axis has been chosen. A negative component means ‘opposite the positive direction’—not ‘slower’ or ‘smaller.’

Add directions by adding signed components

Set the direction convention

Choose one positive direction. Write vectors in that direction as positive and vectors in the opposite direction as negative, then add their one-dimensional components.

Add the signed components

Δxnet=(+5m)+(2m)=+3m\Delta x_{\text{net}}=(+5\,\mathrm{m})+(-2\,\mathrm{m})=+3\,\mathrm{m}

For this hypothetical motion, take right as positive: a 5 m displacement to the right is +5m+5\,\mathrm{m} and a 2 m displacement to the left is 2m-2\,\mathrm{m}. The resultant is +3m+3\,\mathrm{m}, so its magnitude is 3 m and its direction is right.

Interpret the sign

The sign of the answer depends on the chosen axis; the physical resultant does not. Choosing left as positive would give 3m-3\,\mathrm{m}, which still describes 3 m to the right.